Live data from Hacker News

EVE Online's Carbon engine is now open source: Fenris Creations explains why

gamesindustry.biz

31–40 of 146 posts

Re: EVE Online's Carbon engine is now open source: Fenris Creations explains why

#32

Earlier quoted context omitted.

what you want a game where they take into account the expansion of space? are we also going to model the complete breakdown of causality on the otherside of the ftl?

They don't even do orbits of basic solar system objects. Lol. Eve online has always just pretended to be a space sim.

games are about fun, if something only adds realism for no reason it's not good game design to add it

Re: EVE Online's Carbon engine is now open source: Fenris Creations explains why

#33
post #30

Earlier quoted context omitted.

Jokes aside apparently they've hired economist to keep the game's market's stable.

Wasn't that Yanis Varoufakis? https://en.wikipedia.org/wiki/Yanis_Varoufakis

Nope, Varoufakis consulted with Valve

Re: EVE Online's Carbon engine is now open source: Fenris Creations explains why

#34

Earlier quoted context omitted.

That's inaccurate, orbital periods are a thing at least for moons. It's one of those things you'd have to spend a year or two piloting an Orca to notice though.

Are stations and jump gates still fixed in place?

Yes and almost no one cares.

Re: EVE Online's Carbon engine is now open source: Fenris Creations explains why

#35

Earlier quoted context omitted.

They don't even do orbits of basic solar system objects. Lol. Eve online has always just pretended to be a space sim.

games are about fun, if something only adds realism for no reason it's not good game design to add it

Fun is of course subjective. Some of us care about realism more than others.

Re: EVE Online's Carbon engine is now open source: Fenris Creations explains why

#37
post #33
post #30

Earlier quoted context omitted.

Wasn't that Yanis Varoufakis? https://en.wikipedia.org/wiki/Yanis_Varoufakis

Nope, Varoufakis consulted with Valve

that's very interesting, is there a place to read his achievements related to Steam? genuinely curious, because Steam is very popular now, and wondering what he did there, and whether his theories helped boost Steam economy/marketplace or not

Re: EVE Online's Carbon engine is now open source: Fenris Creations explains why

#38

Earlier quoted context omitted.

what you want a game where they take into account the expansion of space? are we also going to model the complete breakdown of causality on the otherside of the ftl?

They don't even do orbits of basic solar system objects. Lol. Eve online has always just pretended to be a space sim.

It helps me to just think of all these games as early 20th century naval warfare sims with a fantasy space theme. We like dreadnoughts and have a hard time with extraterrestrial physics.

Re: EVE Online's Carbon engine is now open source: Fenris Creations explains why

#39
post #33
post #30

Earlier quoted context omitted.

Wasn't that Yanis Varoufakis? https://en.wikipedia.org/wiki/Yanis_Varoufakis

Nope, Varoufakis consulted with Valve

He has however written about the game before, and been interviewed about it: https://www.yanisvaroufakis.eu/2014/01/30/war-spikes-in-the-...

Re: EVE Online's Carbon engine is now open source: Fenris Creations explains why

#40
post #33
post #30

Earlier quoted context omitted.

Wasn't that Yanis Varoufakis? https://en.wikipedia.org/wiki/Yanis_Varoufakis

Nope, Varoufakis consulted with Valve

Ah, that's correct.

Got it wrong, because he did write some articles about the EVE economy, like this one: https://www.yanisvaroufakis.eu/2014/01/30/war-spikes-in-the-...

Post reply on HN