Anatomy of a Native Feeling HTML5 iOS App
31–40 of 61 posts
Re: Anatomy of a Native Feeling HTML5 iOS App
#32There is what appears to be a UIPickerView in this app. Did the developer re-implement this in HTML5? If so, doesn't that defeat the purpose of using HTML5 if they're just going to replicate iOS's look and feel? And more importantly, why is this on the App Store if it's HTML5? I'd like to see this running 100% in the browser and then compare vs. native app.
Having said that, the bigger question is: why do all that custom work when you can make a native one much quicker and more easily?
I think what this app shows is the lack of a HTML5 framework to quickly put together mobile apps that feel native the way you can with the iOS SDK or Android SDK. In the HTML5 world there are a lot of frameworks and libraries to create a mobile website, but there isn't one that lets you make a native-feeling web app. There are a lot of disparate pieces addressing different issues (PhoneGap/Titanium for native app launching, Bootstrap/Foundation for UI controls, fastclick implementation for faster tap response times, removing the URL header, hiding browser scroll bars, ...).
Re: Anatomy of a Native Feeling HTML5 iOS App
#33I'm probably missing the point (not sarcasm). I'm about to start writing my first mobile app - a UI client to a ReSTful image rating API. I've been debating between native and HTML5 for the past few days, and reading this article makes me lean ever more toward native. I see that the author's goal is possible. However, he's also illustrated that getting an HTML5 app to feel native on iOS requires a deep understanding…
Have you considered titanium appcellerator for your project?
Re: Anatomy of a Native Feeling HTML5 iOS App
#34Earlier quoted context omitted.
-webkit-overflow-scrolling:touch disables the feature where tapping the phone's status bar scrolls content back to the top. That has been a showstopper for most of the things I have worked on.
You can fake it with some pretty simple Javascript.
Re: Anatomy of a Native Feeling HTML5 iOS App
#35This app is so painfully a web app. Here's why. First thing I did, started dragging around when I was presented with some grey/brown screen (an intermediary between the load image and the web app actually being loaded?) so I got a nice little rubber bandy action on a grey screen. Web app. Since there is no normal iOS UI pieces, I find myself being more critical of it because it's unfamiliar. I tap the input for the d…
Re: Anatomy of a Native Feeling HTML5 iOS App
#36Earlier quoted context omitted.
Zepto is also worth checking out, especially if you're looking to reuse bits built with jQuery from a larger web app (API is almost identical).
Yeah I've tried Zepto as a drop-in replacement for JQuery once ... a long time ago. The results were disastrous (everything broke!) but I guess I'll try it again
Re: Anatomy of a Native Feeling HTML5 iOS App
#37There is what appears to be a UIPickerView in this app. Did the developer re-implement this in HTML5? If so, doesn't that defeat the purpose of using HTML5 if they're just going to replicate iOS's look and feel? And more importantly, why is this on the App Store if it's HTML5? I'd like to see this running 100% in the browser and then compare vs. native app.
Re: Anatomy of a Native Feeling HTML5 iOS App
#38Re: Anatomy of a Native Feeling HTML5 iOS App
#39I'm a web and iOS developer and I'm starting a consumer facing app and here's my release priority:
1) Web app for desktop, tablet, and mobile using responsive web design
Pro: Every device in the world can reach my app. Since I'm trying to gain exposure, I want everyone to be able to experience what the app has to offer no matter their device or OS.
Con: Currently, users don't expect to interact with my app in this way. They want to go to the App Store and download an app. They also want to use something that they are used to on their specific platform. (To counter this (and for other reasons), the plan is to label the app as beta, so users know what they're getting themselves into and what to expect.)
2) Native App for tablets and smartphones
Pro: Performance, distribution, and native controls. Also, mobile users will use my app differently than desktop users so they deserve their own design and features.
Con: Resources in time and stress managing several code bases.
3) Native App for desktop
Pro: Performance, distribution, and native controls. Also, desktop users will use my app differently than mobile users to they deserve their own design and features.
Con: Resources in time and stress managing several code bases.
Existing case in point - Trello. They started with a responsive web app, they made a great native mobile app, and I expect them to release an awesome desktop app soon.
Re: Anatomy of a Native Feeling HTML5 iOS App
#40As a web developer who is currently on a mobile app project that uses HTML5 and PhoneGap, I have been pleasantly surprised that we have been able to create an app that, in my opinion, looks great, is wonderfully fast on newer devices, and is a pleasure to use.
HTML5 is not the right choice for a lot of apps. But it's an option that should be taken seriously by anyone who has web development experience and it's a solution that I feel is getting better every day.