Paging walter bright
C array types are weird
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Re: C array types are weird
#32In practice, the [static n] notation can give you useful warnings and bounds checking. https://godbolt.org/z/PzcjW4zKK And while the (*array_ptr)[3] notation take a moment to get used to, it is very logical. If you have a pointer to an array, you dereference it first and then indx into it. Again, useful for bounds checking: https://godbolt.org/z/ao1so9KP7
Current: All postfix
*ptr[3] ptr[3]* // indexed access, then deref
(*ptr)[3] ptr*[3] // deref, then indexed access*Re: C array types are weird
#33I had a go at retrofitting C with slices over a decade ago.[1] Too much political hassle.
[1] https://www.animats.com/papers/languages/safearraysforc43.pd...
Re: C array types are weird
#34In practice, the [static n] notation can give you useful warnings and bounds checking. https://godbolt.org/z/PzcjW4zKK And while the (*array_ptr)[3] notation take a moment to get used to, it is very logical. If you have a pointer to an array, you dereference it first and then indx into it. Again, useful for bounds checking: https://godbolt.org/z/ao1so9KP7
What is **int[3][5]
int a, b, *c; // one stem consisting of "int", three declarators.
The * is declarator syntax for deriving a pointer type. It never appears such that a type specifier would come after it somewhere to the right.Some languages have extended the C declaration syntax such that the type derivators can be moved from the declarator part to the "stem". For instance, as an alternative to:
int a[10];
you can write int[10] a;
This is how we could get **int[3]
as a declarator stem indicating an array of 3 pointers to pointers to int. But it's not in C.Re: C array types are weird
#35There is a history to it; in one of the predecessor languages, like B, Ritchie actually had arrays that had a hidden pointer to their start. The "array to pointer decay" was actually a real operation that loaded an address from memory, and it was possible to twiddle the bits to relocate an array. One problem with it was no way to initialize such a pointer field that would allow an array to live in dynamically allocat…
The language B was evolved in-place by adding new features, then editing the compiler source to make use of those new features, then repeating. They simply started calling it "New B". At some point the language had evolved sufficiently that they decided to call it C.
The semantics of arrays were inherited from B and simply never changed. Part of me suspects this was also because it was seen as "clever" at the time. Look ma, we let arrays turn into pointers! Isn't that clever?
When you look at pre-ANSI C function prototypes you wonder "where are the parameter types?" because there are none. The compiler didn't bother to check. Part of that was perhaps for implementation reasons but a big part of that was the feeling or culture inherited from B: in that language you just had words of memory. You were free to interpret any word of memory as any data type you liked. So duh of course it is up to you to decide how many parameters your function received and of what type. If the caller supplied a different number or different types? Don't do that.
If you are coming from that sort of world clever tricks like arrays decaying to pointers or automatically converting between data types and sizes seems perfectly natural. Anything C offers above and beyond that is an improvement from B after all.
Re: C array types are weird
#36If you see a[i][j] it could mean two completely different things:
1) "a" is a continuous chunk of memory of N*M bytes, so it behaves as char*; a[i][j] == *(a + i*M + j)
2) "a" is an array of char* pointers that point to N completely distinct memory chunks of size M, so it behaves as char**; a[i][j] == *(*(a + i) + j)
With flat arrays the difference between an array as a variable and a pointer to the first element is literally negligible because you won't even see the difference in the assembly. This is why the automatic decay-to-pointer makes a lot of sense.
But that breaks completely with multiple dimensions. You definitely see the difference in the assembly because the memory layout is so different.
Re: C array types are weird
#37The real lack is that C doesn't have slices. Slices can do most of what pointers into arrays can do, with sane semantics. Slices were invented surprisingly late. They were implementable in the 1970s, but didn't really show up until the 1990s. Now that we have slices, the demand for pointers into the middle of an array has much decreased. I had a go at retrofitting C with slices over a decade ago.[1] Too much politica…
Re: C array types are weird
#38C array types are weird because C doesn't really need arrays. It's not what C was about. But if you designed a language in the era where Fortran, THE array language, reigned supreme, nobody would use your language. The mindshare Fortran had is difficult to convey now, half a century later. Think of it like making a chatbot today and not mentioning AI or LLMs, that's what making a language without arrays would have fe…
The "restrict" keyword was invented to solve this but it still has weaker semantics than original Fortran arrays. It can still solve a big share of problems, but it never got proper adoption and never even made it into C++.
Re: C array types are weird
#39Re: C array types are weird
#40It still cracks me up that 3[x] and x[3] mean the same thing in C.