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Magic the Gathering format: Fun 40

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Re: Magic the Gathering format: Fun 40

#33

I love 40 card MTG. It's one of my fav ways to play. If you play a bunch of games in a row with someone it starts feeling like chess, much more deterministic when you're used to their deck. Getting two foundations boosters and shuffling them is such a great way to play. I'll definitely take a look at this

Agreed. Playing the same pair of decks with a friend over and over is so fun -- you really start to learn the decks, and the early game becomes extremely tactical.

Re: Magic the Gathering format: Fun 40

#35

What I've done a couple times but it is kind of a pain because it messes up the sorting of my collection is to make "packs" out of my collection and draft with friends. It's a lot easier to just buy a booster box and draft from that. But at least with old cards you don't have to contend with Sephiroth, the Ninja Turtles, and My Little Pony.

> But at least with old cards you don't have to contend with Sephiroth, the Ninja Turtles, and My Little Pony. I thought you were joking, unfortunately you weren't. Money really has no taste.

I loved the Warhammer 40k sets and the LotR sets. Didn't care about the others. Other people loved the FF or Avatar. Different people have different tastes (everybody hated Spiderman though).

The canonical MtG lore is not exactly deep and refined anyway.

Re: Magic the Gathering format: Fun 40

#36

This is cool. 40 card decks are great! In addition to being physically ergonomic, I find 40 cards to be a fun deck-building size. With about 17 lands, you get 23 choices to make of what to include outside of that, which feels like a sweet spot between deck-building expressiveness and decision fatigue. As an aside, I'm convinced that a big reason WotC (and FLGS) are pushing commander so hard is because 100 card decks…

Powerful argument for Tiny Leaders as a format.

(I still want to make a Commander deck which can be split in half, have one or two Commanders added, and work as a Tiny Leaders/Duel Deck pair)

Re: Magic the Gathering format: Fun 40

#37

FUN? How can it be fun without discard and land destruction? Sounds like Gen-Z mtg

My land destruction deck was fun for me .

Ya haha, I was going to say, land destruction is not particularly fun for anyone but the pilot. Never heard of someone getting Wastelanded or Stone Rained over and over with a smile on their face. Lands used to be such a cool deck, too. Loam plus the occasional Marit Lage was such a badass concept.

Re: Magic the Gathering format: Fun 40

#38

> What is fun? > Here is a list of things that make a game of Magic The Gathering fun to us. > No Discard. It sucks to have no spells to play. > No Land destruction. It sucks to be unable to cast spells. I've always enjoyed these kinds of house rules that let you customize TCGs to your own liking. A while back, I bought a bulk box of common Pokemon cards and put together some decks where I limited the cards to basic…

> No Land destruction. It sucks to be unable to cast spells.

I have yet to find someone actually running land destruction in their deck, it's such a hated mechanic.

Re: Magic the Gathering format: Fun 40

#39

This is cool. 40 card decks are great! In addition to being physically ergonomic, I find 40 cards to be a fun deck-building size. With about 17 lands, you get 23 choices to make of what to include outside of that, which feels like a sweet spot between deck-building expressiveness and decision fatigue. As an aside, I'm convinced that a big reason WotC (and FLGS) are pushing commander so hard is because 100 card decks…

Powerful argument for Tiny Leaders as a format. (I still want to make a Commander deck which can be split in half, have one or two Commanders added, and work as a Tiny Leaders/Duel Deck pair)

Yes, Tiny Leaders is awesome!

My own lil custom 40 card format is actually explicitly designed to be backwards compatible with any existing commander deck! You can just take a deck, draft from it (or just split it down the middle after a good shuffle), give one of the decks to a friend, and start playing!

Some more info here (if a little self-promo is OK, as a treat): https://scry.fish/microEDH

Re: Magic the Gathering format: Fun 40

#40
post #15

That looks really fun, the problem being deck assembly. My issue with modern magic is the complexity of the ever-changing rules and playing against people who have put time into it, that laugh maniacally as they combo you. The asymmetrical play makes board games more appealing. I especially love the art and simplicity of revised and third editions.

Magic is best played in a shared house. We all pretty much stopped buying cards when we went our separate ways. We do occasionally get a draft box in and have a night of it when we get the chance.

Pairs particularly well with cannabis and ample free time. God I miss Magic.

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