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WinUI 3 Performance: A Leap Forward

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Re: WinUI 3 Performance: A Leap Forward

#31

As someone who builds desktop apps: Is there any reason I would use this over something cross-platform like EGUI? I am kind of over software being OS-specific; this is one of the biggest compatibility mistakes we've made. Along with the related process of making drawing pixels on a display a complicated process!

Support for accessibility.

Re: WinUI 3 Performance: A Leap Forward

#32

Earlier quoted context omitted.

10 was bad 11 is a little better but no enough. With win10 they started with more annoying ads and the start menu with apps and the click bait news in the start menu

still leaps better than windows 8

Windows 8 was ultra stable. I've seen uptime well over multiple years on it. The original UX was beyond awful and 8.1 made it ok but the core of the OS was solid.

Re: WinUI 3 Performance: A Leap Forward

#33

Earlier quoted context omitted.

> Will any of this translate to Windows programs like File Manager? Did you not read the thread? That's literally stated as an explicit goal.

>Please don't comment on whether someone read an article. "Did you even read the article? It mentions that" can be shortened to "The article mentions that". https://news.ycombinator.com/newsguidelines.html

Ok fair enough, thanks for letting me know.

Re: WinUI 3 Performance: A Leap Forward

#34

I run macOS every day, and while I find Apple Silicon shockingly fast - I'm surprised at how shockingly slow Finder seems to be. This might be off topic, but wish Apple would focused on Finder performance (app loading, window refresh, etc) like this blog post by Microsoft. And in case you're curious, my disk is only using 250GB in use (50GB for Apps, 150GB for System Data, 50GB for macOS)

macos itself is sluggish af

I booted up an OLD imac stuck on 10.something, with an - I can't remember which gen - i5 and only 8gb of ram and I was blown away by how much it FLIES on that ancient hardware - even compared to my M1 Max Mac Studio

Apple Silicon is great. Everything else sucks.

Re: WinUI 3 Performance: A Leap Forward

#35
post #7

Earlier quoted context omitted.

Anyone who tried to do serious native windows dev has been burnt so often by Microsoft. I really wanted to give them the benefit of the doubt with WinUI 3 but I really cannot anymore. Until proven otherwise I expect absolutely nothing to improve meaningfully. It’s extremely sad for those of us who were dumb enough to think Microsoft take on modern GUI would be interesting to follow closely, we are in 2026 and WPF is…

Yep, it's 2026 and I'm still 8 hours a day in win32.

What kind of thing do you write? I'm still amazed at how much functionality is packed into tiny binaries like the sysinternals tools, and depressed at how acceptable 50MB todo apps have become.

Re: WinUI 3 Performance: A Leap Forward

#37
post #7

Earlier quoted context omitted.

Anyone who tried to do serious native windows dev has been burnt so often by Microsoft. I really wanted to give them the benefit of the doubt with WinUI 3 but I really cannot anymore. Until proven otherwise I expect absolutely nothing to improve meaningfully. It’s extremely sad for those of us who were dumb enough to think Microsoft take on modern GUI would be interesting to follow closely, we are in 2026 and WPF is…

Yep, it's 2026 and I'm still 8 hours a day in win32.

May I ask what kind of work you do at what sounds like a dream job to me?

Re: WinUI 3 Performance: A Leap Forward

#38

I run macOS every day, and while I find Apple Silicon shockingly fast - I'm surprised at how shockingly slow Finder seems to be. This might be off topic, but wish Apple would focused on Finder performance (app loading, window refresh, etc) like this blog post by Microsoft. And in case you're curious, my disk is only using 250GB in use (50GB for Apps, 150GB for System Data, 50GB for macOS)

The “Apps” app is so bad on macOS too (seems built off of Spotlight?). I’ll type the exact app name and it’ll suggest the one on my phone, an installer in Downloads, etc..

No one dog-fooded that thing.

Re: WinUI 3 Performance: A Leap Forward

#39

As someone who builds desktop apps: Is there any reason I would use this over something cross-platform like EGUI? I am kind of over software being OS-specific; this is one of the biggest compatibility mistakes we've made. Along with the related process of making drawing pixels on a display a complicated process!

Even if I wanted a Windows-specific UI, I still wouldn't choose WinUI 3. You can ignore it.

At my day job, I choose Windows Forms with Blazor mixed in. That's old reliable Win32 tech + modern web tech, without any modern Windows tech mixed in.

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