Live data from Hacker News

Scorched Earth 2000 – Web

scorch2000.com

31–40 of 154 posts

Re: Scorched Earth 2000 – Web

#31
post #25

I played the hell out of the original DOS game during high school in 1992 (or thereabouts, it's been a while.)

We played Tank Wars by Kenny Morse, it's from 1990 and preceded Scorched Earth: https://archive.org/details/TankWars_274 More unhinged fun IMO

Yeah, this is the one that ruled my homeroom during last bit of elementary school.

Re: Scorched Earth 2000 – Web

#32
Scorched Earth taught me the concept of software versions. It was the first program that I ever knowingly interacted with more than one point-release of. I had version 1.0, but a friend had version 1.2. My very young mind was boggled by the concept of software being updated.

Re: Scorched Earth 2000 – Web

#33
post #27

9 year old me got my first "hacking" experience out of this game. With the shareware version, you could not select the ultra tank that could shoot 3 bullets for a human, but you COULD if it were the computer player. The "hack": -start a game with a normal tank VS ultra computer player as p2. -save the game (as a file). -open the game file. -read the ASCII text and just flip which player has which text. Now, I had my…

Mine was similar but it was the original C&C. Found this sketchy-ass save game editor/mod editor, proceeded to give the little Nod buggies the laser from the obelisk of light to trivialize the single player campaign.

That feeling of being the leetest of leet haxors just from editing some ini settings was pretty glorious.

Re: Scorched Earth 2000 – Web

#34
post #25

I played the hell out of the original DOS game during high school in 1992 (or thereabouts, it's been a while.)

We played Tank Wars by Kenny Morse, it's from 1990 and preceded Scorched Earth: https://archive.org/details/TankWars_274 More unhinged fun IMO

They had a shared ancestor in Tanx. I also remember Tank Wars fondly.

Re: Scorched Earth 2000 – Web

#35
post #27

9 year old me got my first "hacking" experience out of this game. With the shareware version, you could not select the ultra tank that could shoot 3 bullets for a human, but you COULD if it were the computer player. The "hack": -start a game with a normal tank VS ultra computer player as p2. -save the game (as a file). -open the game file. -read the ASCII text and just flip which player has which text. Now, I had my…

Mine was similar but it was the original C&C. Found this sketchy-ass save game editor/mod editor, proceeded to give the little Nod buggies the laser from the obelisk of light to trivialize the single player campaign. That feeling of being the leetest of leet haxors just from editing some ini settings was pretty glorious.

I recall the INI files of Red Alert were an open book for modding the game mechanics. I had spies with silenced pistols and "tesla cufflinks". It was really fun making crates spawn super frequently. I also vaguely recall making one of the planes into a nuke carpet bombers (fun, but the forced delay each time a nuke went off was a tad annoying).

Then there were the Duke Nukem 3D CON files...

Re: Scorched Earth 2000 – Web

#40
I remember the original Scorched Earth being one of the few games that could actually do SVGA graphics at the time.

Most games of the era where 320x240 8 bit 256 colors, I had a 286 with 800x600 SVGA monitor and that game could actually use it although it was only 4 bit 16 color, don't think I ever played the 256 color in the last version.

Post reply on HN