“Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)
31–40 of 69 posts
Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)
#32Neotenous fluffy mammals for collateral damage seems like an unfortunate handicap to take on. Maybe they should make it worms or something?
Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)
#33Earlier quoted context omitted.
I wish it were open-source, especially since it's being distributed "pay-what-you-want" anyway. If they released the source, they could get free labor to port to Mac or even console homebrew.
They answered this on their wiki: > Will KSA be open source? The game is not expected to be made open source due to certain dependencies that are not also open source. Public code contributions may be opened up in the future pending concerns around effectively managing the potential volume of code contributions.
That's always kind of struck me as a silly excuse. So just release it without those non-open source dependencies. If there is a community need, they will be re-implemented. There's no law that says an open source release needs to be buildable from day one.
Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)
#34Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)
#35Using kittens is a master stroke. If done right, the internet will reward them.
I was surprised how much backlash there is over using kittens. It turned out that people are worried they’ll get too attached to the kittens to be able to enjoy them becoming engulfed in massive explosions.
Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)
#36I’m primarily a coding instructor but I also teach lessons based around Kerbal Space Program. From that angle I’m pretty happy where these devs are going with the sandbox and level of freedom they plan on giving users. One reason my students seem to really like KSP are all the different things you can do/build (especially space planes). While it does have a high difficulty curve when it comes to the controls, once th…
1. https://ksp-kos.github.io/KOS_DOC/ 2. https://krpc.github.io/krpc/
Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)
#37I’m primarily a coding instructor but I also teach lessons based around Kerbal Space Program. From that angle I’m pretty happy where these devs are going with the sandbox and level of freedom they plan on giving users. One reason my students seem to really like KSP are all the different things you can do/build (especially space planes). While it does have a high difficulty curve when it comes to the controls, once th…
somewhere they have an FAQ where one of the questions is about Mac support, i remember the response being something like "most of the developers use Macs so it might happen" edit: here - https://kittenspaceagency.wiki.gg/wiki/Frequently_asked_ques... ?
Running it through Wine is probably the safest bet. Should be no problem for platforms with D3D11 emulation figured out (eg. basically everwhere).
Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)
#38Earlier quoted context omitted.
They answered this on their wiki: > Will KSA be open source? The game is not expected to be made open source due to certain dependencies that are not also open source. Public code contributions may be opened up in the future pending concerns around effectively managing the potential volume of code contributions.
> The game is not expected to be made open source due to certain dependencies that are not also open source. That's always kind of struck me as a silly excuse. So just release it without those non-open source dependencies. If there is a community need, they will be re-implemented. There's no law that says an open source release needs to be buildable from day one.
Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)
#39So excited to play this but also sad that they didn't get the IP to use Kerbals. Not loving the cutesy baby kittens.. should have gone with a more serious animal like capybaras.
I think the angle is at least partially that "Kitten"/"Kerbal" both start with a 'K' and are 2 syllables making the game names sound very similar (in both full form and abbreviation). Of course, I'm sure there will be Kerbal mods if the game proves anywhere near as popular!
Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)
#40So excited to play this but also sad that they didn't get the IP to use Kerbals. Not loving the cutesy baby kittens.. should have gone with a more serious animal like capybaras.