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Apple Has Given Up on the Vision Pro After M5 Refresh Flop

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31–40 of 72 posts

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#31
post #21

Earlier quoted context omitted.

> This product was incredibly ambitious but the real miss was the market fit for what they were targeting. Why is it that Apple gets 'participation' brownie points? When a movie flops, we dont go like 'The project was incredibly ambitious, but the market fit was bad' - We just say that 'it is a bad movie because nobody watched / liked it'.

Huh? Just because a movie flops at the box office doesn't necesssarily mean it's bad. There a plenty of examples of movie flops that later became cult classics.

If I remember correctly, Office Space did particularly poorly at the box office but it’s totally a cult classic that I’m sure a good chunk of this community has watched.

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#32

Earlier quoted context omitted.

Huh? Just because a movie flops at the box office doesn't necesssarily mean it's bad. There a plenty of examples of movie flops that later became cult classics.

If I remember correctly, Office Space did particularly poorly at the box office but it’s totally a cult classic that I’m sure a good chunk of this community has watched.

Shawshank Redemption is much better example of this IMO... Absolute bomb at the BO that ended up being not just a classic but won like a millions Oscars as well

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#33
post #15

I feel pretty vindicated saying this product had zero chance of success. AR headsets have very little utility beyond some tiny niches. It's never going to produce a consumer product. VR hasn't really gotten past gaming and arguably hasn't gotten past Beat Saber. It's been decades at this point and the market just isn't expanding past enthusiasts and a handful of industrial niches.

I've used VR glasses in audiovisual performances and even in an opera. So it's not only industrial niches but also artistic niches :)

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#34

A lot of comments on this talking about how an AR/VR product would never make it but I think a lot of people fail to understand just how badly Apple failed to meet existing VR/AR developers where they are. Apple told us all to learn Swift and port our projects or pay thousands of dollars in Unity licensing costs to ship our existing projects to the new platform. Was incredibly heartbreaking to realize I simply can't…

Both can be true. The current form factor of VR headset is too cumbersome for daily use. And Apple being Apple, they made a beautiful Ferrari that has no wheels.

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#38
post #35

That price always made it seem like a tech demo. I suspect that they would have sold like crazy at (the unfeasible price point of) $500.

I think it would have sold much better if the price was lower, but it was still missing an obvious use-case. A lot of people in this thread have mentioned their Vision Pros are gathering dust.

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#39
post #35

That price always made it seem like a tech demo. I suspect that they would have sold like crazy at (the unfeasible price point of) $500.

Yeah, partly because a couple/family could have bought multiple of them. At $3,000 each, almost no one would buy more than one.

Re: Apple Has Given Up on the Vision Pro After M5 Refresh Flop

#40
post #35

That price always made it seem like a tech demo. I suspect that they would have sold like crazy at (the unfeasible price point of) $500.

No I disagree. Even heavily subsidised VR hasn't gone mainstream.

At some point one just has to admit that it looks cool in anime but doesn't work IRL.

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