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Anthropic Joins the Blender Development Fund as Corporate Patron

blender.org

31–40 of 230 posts

Re: Anthropic Joins the Blender Development Fund as Corporate Patron

#34
post #30
post #9

There will be community backlash. And it will not be uncalled for. Sad news.

What do you mean?

A lot of 3D artists and VFX artists hate AI. Social media is full of them.

Some of them, like the illustrious MrDoob (behind Threejs), love AI and are all-in on it.

The VFX folks at Corridor Crew [1] have been leaning into AI for years now and showing a healthy attitude and path forward to using AI in workflows.

[1] https://www.youtube.com/@CorridorCrew

Re: Anthropic Joins the Blender Development Fund as Corporate Patron

#35

It's because LLMs will soon start building real-world objects via CAD. This is the first step. Look at things like the Adam plugin for Onshape. Works great with Opus. It built a toy car for me with one prompt.

Haven’t used it but my understanding is that Blender isn’t really CAD. Is there a way to use it for CAD?

Re: Anthropic Joins the Blender Development Fund as Corporate Patron

#36

Earlier quoted context omitted.

Sadly so and it is the people who don't even fund open source projects.

Yep. Anthropic's motives are obviously self-interested (Cluade Blender integration), but I'm not donating to Blender, are you? That's the problem, we all want Blender to be able to pick and choose donations, but when all OSS is cash-strapped, it is easier said than done. I'd prefer Blender get some additional funding out of this AI bubble at least.

> I'm not donating to Blender, are you?

Exactly right. Everyone online is all to happy to proclaim what hill other people should die on, but is rarely willing to go up there themselves.

Re: Anthropic Joins the Blender Development Fund as Corporate Patron

#37

It's because LLMs will soon start building real-world objects via CAD. This is the first step. Look at things like the Adam plugin for Onshape. Works great with Opus. It built a toy car for me with one prompt.

This looks interesting. Anything similar for FreeCAD?

Re: Anthropic Joins the Blender Development Fund as Corporate Patron

#38
Almost every AI lab I talk to that deals with 3D has built their pipelines around Blender.

This is unsurprising as a general development other than Anthropic doesn’t have a 3D model generation framework.

I don’t think this is to create MCP servers necessarily but rather to improve the blender pipeline further.

Re: Anthropic Joins the Blender Development Fund as Corporate Patron

#39

These AI companies need to be kept away from Open Source projects. A sad day for Blender :(

This is not bad news.

If Blender doesn't grow AI capabilities, its utility in the future will be severely degraded.

If you haven't seen 3D mesh, texturing, PBR, and retopo tools, they're getting extremely good.

Re: Anthropic Joins the Blender Development Fund as Corporate Patron

#40
Can you imagine going to a football match and second-guessing which are the players who look human, but skin-deep are actually androids made at a factory? This is what it feels like with music and literature right now with so much AI. There are some pockets where you still can say "that's human-made", like 3D-rendered feature films with some particular artistic direction. That, it seems, AI companies also want it to go the way of the dodo.
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