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iOS 6.0 Causes CDN Overages

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31–40 of 96 posts

Re: iOS 6.0 Causes CDN Overages

#31
This is where Apple's closed nature is very annoying. Assuming the article is correct, it was bug introduced in 6.0, and fixed in 6.0.1. So Apple knew about it, investigated it and published a fix.

Yet they didn't tell anyone about it. Or the crippling effect this bug could have on their data allowances. Why not? Are they really that terrified of admitting to making a mistake?

Re: iOS 6.0 Causes CDN Overages

#32
post #26

Hmm, so this explained my 3G data overage last month. I have 6GB/month of data, and usually I'd be using around only 700MB. But last month my iPhone 4S (running iOS 6.0) consumed nearly 8GB in total, resulted in quite some overage fee. Should I ask Apple for a refund for this? :|

Same problem here. My monthly data usage increased by 10x after I upgraded to iOS 6.0. It's annoying that there's (apparently?) no mention of this issue in the 6.0.1 release notes.

Re: iOS 6.0 Causes CDN Overages

#34
post #9

Is it just me or are apple making more dumb mistakes lately? There's this and that ajax caching issue from a month or two ago. Perhaps I'm just having selective memory?

I think Apple has always had the tendency to make dumb mistakes, but I will say that I think reporting on it has changed. Remember all of the jokes about "It's not a bug, it's a feature" back when Jobs was there? Apple is by no means immune from mistakes and I don't think they ever were.

Exactly. The reality distortion field has collapsed and everyone is less willing to forgive mistakes. I mean come on, remember the MobileMe launch failure?

That said, the famous Apple attention to detail does seem to be slipping, I sincerely hope this is just a transitional period and they tighten their game back up.

Re: iOS 6.0 Causes CDN Overages

#35
I have never considered Apple to be a solid software company. They are a marketing company in the tech sector. If they made washing machines they'd be sexy as hell. In my years of exposure to Apple tech I have always been in awe of their industrial design, mechanical design and manufacturing prowess. Their software, however, often leaves much to be desired. I say this both as a developer and a user. From OSX to iOS there are amazing patches of software manure in plain sight. And it isn't getting any better.

Re: iOS 6.0 Causes CDN Overages

#37
post #29

Wonder if the CDNs don't have any safeguards in place to avoid single client downloading same resource multiple times?

That doesn't seem practical. How would they know if it's the same client? Just watching for multiple requests from the same IP will result in a lot false positives (e.g. most college students will be SOL). And what would they do if they could detect it but the client didn't realize it already had the file? Just drop the request?

Load balancers can insert cookies to identify clients uniquely. (That solves the proxy/single-ip-multiple-clients problem - multiple clients from one proxy IP can still be uniquely tracked this way.) The newer load balancers (F5/iRules for e.g.) are also capable of doing per resource, per client throttling using the inserted cookies or session table.

Re: iOS 6.0 Causes CDN Overages

#38
The iOS 6.0 podcast bug apparently caused huge overages for GiantBomb as well. They're discussing it right now on one of their live streams; it apparently was so bad that their corporate/finance people are upset with them.

Re: iOS 6.0 Causes CDN Overages

#39
post #26

Hmm, so this explained my 3G data overage last month. I have 6GB/month of data, and usually I'd be using around only 700MB. But last month my iPhone 4S (running iOS 6.0) consumed nearly 8GB in total, resulted in quite some overage fee. Should I ask Apple for a refund for this? :|

Maybe Apple was trying to stimulate the economy.
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