How does this compare to https://omniclip.app/ ?
Professional video editing, right in the browser with WebGPU and WASM
31–40 of 148 posts
Re: Professional video editing, right in the browser with WebGPU and WASM
#32Tried it in Firefox and it was working for a few minutes and then managed to crash the whole browser. Definitely a firefox and/or gpu driver bug though. I can't wait for WebGPU browser/platform support to get a bit more mature, because it's awesome (although the security implications do make me nervous).
Re: Professional video editing, right in the browser with WebGPU and WASM
#33Free and open source NLE video editor powered by WGPU, WASM, WebGPU, Rust, and Tanstack Start
This is absolutely not an open source license https://polyformproject.org/licenses/noncommercial/1.0.0/ It violates point 1,5 and 6 of the open source definition https://opensource.org/osd
Re: Professional video editing, right in the browser with WebGPU and WASM
#34Free and open source NLE video editor powered by WGPU, WASM, WebGPU, Rust, and Tanstack Start
I think you selected the wrong license. Your license currently as written actually forbids _using_ the software for a commercial purpose, eg if someone monetizes a video edited using your software, they are in violation of your license, which is not what you want. Look at something like the Hashicorp BSL [1] for inspiration on crafting a license that forbids specific commercialization of the software itself. [1] http…
Re: Professional video editing, right in the browser with WebGPU and WASM
#35Earlier quoted context omitted.
I see. I haven't decided on the commercial license yet. This might be temporary. I started this as part of another for-profit side project (for dubbing videos with AI). I may change the license later as the quote unquote "copyright owner". If I see the open-source community is active and finds it useful, I'd switch to a free-er license. Things are not super clear yet to me re what can be done with a web based video e…
I personally don't see a problem with having the code be for non-commercial use only, but your hosted instance probably should allow commercial use. Otherwise I don't see how you're going to become the Photopea of video, which you stated as a goal.
Re: Professional video editing, right in the browser with WebGPU and WASM
#36Earlier quoted context omitted.
I see. I haven't decided on the commercial license yet. This might be temporary. I started this as part of another for-profit side project (for dubbing videos with AI). I may change the license later as the quote unquote "copyright owner". If I see the open-source community is active and finds it useful, I'd switch to a free-er license. Things are not super clear yet to me re what can be done with a web based video e…
+1 for seeking clarity on commercial use. I want to support some colleagues with automating some of the setup of routine video editing. Can't consider this impressive work without that clarity!
Re: Professional video editing, right in the browser with WebGPU and WASM
#37Re: Professional video editing, right in the browser with WebGPU and WASM
#38Re: Professional video editing, right in the browser with WebGPU and WASM
#39Re: Professional video editing, right in the browser with WebGPU and WASM
#40This is very cool!! but a test video I did and I played it back on Safari, the video playback was very, very choppy (m2 air). Is this a known issue?
Ah I believe I should have clarified browser support. Safari is not very well supported. Have you tried chrome?