To anyone who has an opportunity I highly recommend taking any chance you get to try and play any of the bigger "moving" arcade machines like the AX Monster Ride shown in the video. Even for really old stuff like Space Harrier the feeling of moving along with the screen gives you a more visceral experience than almost any VR setup. Hard to fake the effects of gravity! [0] has a list (in japanese) of moving arcade mac…
Rise of the Triforce
31–40 of 87 posts
Re: Rise of the Triforce
#32The Gamecube aspect is particularly poignant to me. Splayed across my workbench right this very moment is a Gamecube that has a failing optical drive. I am currently trying to resurrect it with a RP2350 so I can load roms from an SD card. It was a pretty great console, in its own way.
Re: Rise of the Triforce
#33Earlier quoted context omitted.
But dumping the games isn't. How do you think the screenshots in the blog post were taken. Do you think they properly got a license to do so? Hint: The blog post says they made a way to dump the games.
That depends on the country. In Australia, there is an explicit carve-out in the Copyright Act to allow for backups of computer programs[1], and there is also a widely held belief (at least, according to the government) that backups of this kind in general are also considered fair use[2]. Actually, it seems there is a somewhat similar carve-out in the US as well[3]. [1]: https://www.austlii.edu.au/cgi-bin/viewdoc/au/…
But there is not a carve out for breaking DRM to do so. It's not the backup part that is the problem with dumping them. It's that these games are encrypted and decrypting them requires breaking the DRM scheme which is illegal.
Re: Rise of the Triforce
#34I was expecting this to be about The Legend of Zelda.
Re: Rise of the Triforce
#35Re: Rise of the Triforce
#36I was expecting this to be about The Legend of Zelda.
Re: Rise of the Triforce
#37To anyone who has an opportunity I highly recommend taking any chance you get to try and play any of the bigger "moving" arcade machines like the AX Monster Ride shown in the video. Even for really old stuff like Space Harrier the feeling of moving along with the screen gives you a more visceral experience than almost any VR setup. Hard to fake the effects of gravity! [0] has a list (in japanese) of moving arcade mac…
This is where arcade machines should have all gone. More interesting experiences with hardware that are really difficult to replicate at scale. The best arcade games sell did this - it doesn’t take much - like the pedal for time crisis. Sure you _can_ buy one at home but most people don’t and even then it’s a crap placid pedal.
WHAAAAAAAAAT
Seriously insane levels of money-no-object zero-fucks-given design.
Re: Rise of the Triforce
#38To anyone who has an opportunity I highly recommend taking any chance you get to try and play any of the bigger "moving" arcade machines like the AX Monster Ride shown in the video. Even for really old stuff like Space Harrier the feeling of moving along with the screen gives you a more visceral experience than almost any VR setup. Hard to fake the effects of gravity! [0] has a list (in japanese) of moving arcade mac…
A friend of mine had the moving After Burner machine. Thing was dangerous as hell, could easily break a bone or sever a finger, but soooo cool.
Re: Rise of the Triforce
#39Thats a long article for what amounts to "Dolphin now supports F-Zero AX" =) Must have taken a heckin' amount of work!
Re: Rise of the Triforce
#40Thats a long article for what amounts to "Dolphin now supports F-Zero AX" =) Must have taken a heckin' amount of work!
What does "heckin" mean? I associate it with redditors' impersonation of dogs and I was surprised to see it here.