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Warcraft III Peon Voice Notifications for Claude Code

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Re: Warcraft III Peon Voice Notifications for Claude Code

#31
post #11
post #6

Everything in AI is built on copyright infringement, so redistributing Blizzard assets while slapping an MIT license on everything is par for the course.

It has been 24 years since release, in any place that isn't completely captured by big capital interests it would be fair use. This is such a forced reach. There are plenty of good arguments to be made re: big LLM providers and copyright, yet you're weakening all of them by choosing the worst example.

Fair use doesn't mean you can placate any license you want on it.

Re: Warcraft III Peon Voice Notifications for Claude Code

#34
I had wired up my local Claude Code instance to play back a sound on my Windows machine, but for my VPS-with-tmux-and-Clawdbot implementation, getting that to work... well, it just required me asking Claude to write an emitter script on the VPS and a listener script on my Windows box and have them connect over Tailscale and got it working in about 2 minutes. Game changer, honestly.

Re: Warcraft III Peon Voice Notifications for Claude Code

#36
This is amazing. Incidentally, I've always enjoyed Blizzard's UI art style/textures, in-game and on their website. To me it felt like a hallmark of the quality they used to hold their games to, and it was only once in a rare while I'd see some other website put so much work into their art direction
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