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Bazzite Post-Mortem

ba.antheas.dev

31–40 of 156 posts

Re: Bazzite Post-Mortem

#32
post #4

I understand there's been drama, and someone walked away or was pushed out. I don't quite care enough to understand it all or point at guilty parties. However, my current understanding is that the project remains active, so titling this article "Post Mortem" feels a bit like it's done in bad faith as it's usually applied to projects that are over. It's certainly what I immediately assumed made it newsworthy.

> "Post Mortem" feels a bit like it's done in bad faith as it's usually applied to projects that are over. is it? outside of autopsies, i think i have only ever seen it used as a synonym for "incident report". i dont think ive ever associated the term specifically with the end of a project. e.g. cloudflare uses the tag for all of their incident reports ( https://blog.cloudflare.com/tag/post-mortem/ ), not as a signal…

Gamasutra has a famous line of articles where game developers provide retrospectives on how the development of their titles went, maybe I'm influenced by that.

I'm aware about the use in incident reports of course, but then you still don't call it " Post-Mortem" but use a more specific namespace.

Re: Bazzite Post-Mortem

#33
post #4

I understand there's been drama, and someone walked away or was pushed out. I don't quite care enough to understand it all or point at guilty parties. However, my current understanding is that the project remains active, so titling this article "Post Mortem" feels a bit like it's done in bad faith as it's usually applied to projects that are over. It's certainly what I immediately assumed made it newsworthy.

> "Post Mortem" feels a bit like it's done in bad faith as it's usually applied to projects that are over. is it? outside of autopsies, i think i have only ever seen it used as a synonym for "incident report". i dont think ive ever associated the term specifically with the end of a project. e.g. cloudflare uses the tag for all of their incident reports ( https://blog.cloudflare.com/tag/post-mortem/ ), not as a signal…

In the incident case, it's a post-mortem on the incident. The incident itself is (hopefully) resolved and can now be dissected to learn about what went wrong and how things can improve in the future.

That's what a post-mortem implies to me in the tech industry. A thing happened, it's over now, here are the lessons we learned to take into the future.

Re: Bazzite Post-Mortem

#34
what exactly happened to bazzite? I've seen so much hype around the distro and buzz among normal people, that it almost became THE normal gamer distro, so much so it completely overshadowed nobara and whatever other gamer gimmick distros are out there

Re: Bazzite Post-Mortem

#36
post #4

I understand there's been drama, and someone walked away or was pushed out. I don't quite care enough to understand it all or point at guilty parties. However, my current understanding is that the project remains active, so titling this article "Post Mortem" feels a bit like it's done in bad faith as it's usually applied to projects that are over. It's certainly what I immediately assumed made it newsworthy.

> "Post Mortem" feels a bit like it's done in bad faith as it's usually applied to projects that are over. is it? outside of autopsies, i think i have only ever seen it used as a synonym for "incident report". i dont think ive ever associated the term specifically with the end of a project. e.g. cloudflare uses the tag for all of their incident reports ( https://blog.cloudflare.com/tag/post-mortem/ ), not as a signal…

> ... as a synonym for "incident report"

People should stop using it as a synonym, then. The Latin effectively means "after death", meaning its a poor synonym for "what happened wrong recently".

Re: Bazzite Post-Mortem

#37

Earlier quoted context omitted.

[flagged]

was publicly being rude to the point of making other contributors leave (even after being asked to stop) and at least one case of using a slur they said it themselves in this post > Yes, I know I am hard to work with. Yes, I know that I pushed certain OSS contributors away. generally the kind of person that gives open source a bad reputation, you can be critical or anti-social without being an asshole

what about linus torvalds

Re: Bazzite Post-Mortem

#38
post #4

I understand there's been drama, and someone walked away or was pushed out. I don't quite care enough to understand it all or point at guilty parties. However, my current understanding is that the project remains active, so titling this article "Post Mortem" feels a bit like it's done in bad faith as it's usually applied to projects that are over. It's certainly what I immediately assumed made it newsworthy.

Antheas was the #1 most active developer, and responsible for almost all low level integrations.

Software history is rife with projects that outlive a person like that leaving, though. Ulrich Drepper comes to mind immediately. They don't own the project.

Re: Bazzite Post-Mortem

#39
You like me for my (always right) conspiratorial takes

I got another one:

Look, follow the money, Microsoft knows Windows 11 on handhelds is a dumpster fire right now, and they are not ready to drop their own "Xbox Portable" yet

So how do they keep the market from moving to the alternative SteamOS/Valve?

They trojan horse the "alternative"

Think about it: Bazzite pops up, gains massive community "trust", every traditionally pro-MSFT media talk about it, and then coincidentally becomes the loudest voice trashing GPD's HW support, why would they do that?

It's a classic Embrace, Extend, Extinguish play

FUD: Use Bazzite as an "undercover" $MSFT project to make GPD look like a risky, unoptimized mess

Damage: GPD takes the hit because they are actually trying to innovate, while the "community" devs (who are definitely on a $MSFT gang) tell everyone to just buy an Rog Ally ($MSFT Partner) or wait for the next Microsoft Xbox handheld

Pivot: Once GPD is sidelined as a "niche hobbyist risk", Microsoft drops a polished Handheld UX for Windows, Bazzite magically "loses funding" or support, and everyone gets funneled back into the Game Pass ecosystem on "approved" hardware

Bazzite isn't a "community project", it's a trojan hose

GPD bet on the wrong horse thinking that community was neutral

Re: Bazzite Post-Mortem

#40

Bazzite made it so easy to switch from windows. I first tried cachyos but bazzite’s gamemode worked perfectly from the start, hdr and vrr included, on nvidia. Turned an expensive PC into an expensive console and made me so happy. Just the fact I can sleep the system mid-game and resume is magic! Guess I gotta go back to cachy and try again. Bummer

Why? Because some guy was pushed out of the friend group?

Well, yes, but that’s an over simplification. My main concern is the instability. I don’t want to deal with a project that’s in turmoil and Cachy feels like a more stable project, even before reading any of this. It’s a larger user base and therefore more likely to stick around (or so I tell myself).
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