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Sandboxels

neal.fun

31–40 of 116 posts

Re: Sandboxels

#32

Falling sand games bring back a lot of nostalgia. If you're interested, you should check out dan-ball's version which is one of the progenitors of the genre. Over the years he's added a ton of features, elements, and interactions, to the point where it now has a fluid mechanics simulation for air! https://dan-ball.jp/en/javagame/dust/

If you didn't know, Dan-ball has a variety of fun free mobile games that are all great.

Re: Sandboxels

#33
Falling sand games always remind me of the game Clonk. As a kid, I enjoyed digging tunnels, flooding them with water, all physics based. Great times.

Re: Sandboxels

#36
post #27

I accidentally made soap once but haven't been able to repeat it. Lye plus oil or butter doesn't seem to work at least :/ Also, haven't been able to make lye – at least ashes plus water doesn't work. Things that I have made: * Bronze from copper and tin * Brass from copper and zinc * Rose gold from copper and gold * Electrum from gold and silver * Solder from tin and lead (while trying to make pewter) * Thermite from…

no offense, but in settings you can use the unhide all feature to show every element rather than having to manually create them

But that’s not the point, obviously! The entire fun is about figuring out what you can do by combining stuff.

Re: Sandboxels

#39
> Instead of the original R74nCom/sandboxels repository, mods will now be submitted to R74nCom/Sandboxels-Mods. All existing mods have been moved over.

Wait does that mean Sandboxels will become closed source?

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