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Adventure Game Studio: OSS software for creating adventure games

adventuregamestudio.co.uk

31–40 of 95 posts

Re: Adventure Game Studio: OSS software for creating adventure games

#31
I've created my own adventure game engine starting in the late 1990s. Only learned about the existence of AGS many years later. Although my own engine allows much more flexibility than AGS, there is no userfriendly IDE and besides the runtime, it's mostly just a bunch of separate tools. I have to applaud Chris Jones for going all the way, it's really quite impressive.

Re: Adventure Game Studio: OSS software for creating adventure games

#34
post #29

I have never tried AGS, but I cut my game making teeth on Klick and Play and RPG maker back in the day. I think I was intimidated by the amount of art and the level of story telling needed to craft an adventure game. I wish there was a mac version of this, since I refuse to go near windows at this point.

I had that! I wanted to write a game like Monkey Island but couldn't work out how to do an inventory system with what was available. I found some blog on the internet where an enterprising soul with the same issue described using prime numbers and a modulo calculation to make an integer act as a bitfield. I wish I could reread that for the nostalgia, seemed like magic at the time.

I moved on to RPG Maker and that was more my speed. I was really into JRPGs at that time.

I accomplished absolutely nothing with either software. I was stuck on imagining the perfect art and perfect story. That inaction remains in me to this day.

Re: Adventure Game Studio: OSS software for creating adventure games

#35
post #5

Blast from the past. In my mind, the Adventure Game Studio is forever tied to the ancient (German) Maniac Mansion Mania website [0]. Yes, that Maniac Mansion from Lucasfilm Games. To this day, they’re are releasing fun new adventure episodes in the Maniac Mansion universe. [0] https://www.maniac-mansion-mania.com/index.php/en/

see also Maniac Mansion Deluxe: a faithful remake of the original MM

https://www.adventuregamestudio.co.uk/play/game/401/

Re: Adventure Game Studio: OSS software for creating adventure games

#37
post #22

I remember looking at it about 20 (?) years ago and came back disappointed that I could not use it on my Mac. Well, at least I was able to revive this feeling today... :-(

Surprised it isn’t on linux

At least the engine seem to be able to output linux games. IOS is also possible but not the Mac...

Re: Adventure Game Studio: OSS software for creating adventure games

#38
I'm building a modern platform for kids to hand draw their own games: https://breaka.club/blog/why-were-building-clubs-for-kids

Currently supports RPG mechanics, with digital card game support coming soon. Plan is to keep expanding what's offered.

Bits and pieces are already open source with more to come: https://github.com/BreakaClub and https://github.com/godotjs/godotjs/

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