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3D-Printed Mathematical Lampshades

hessammehr.github.io

31–34 of 34 posts

Re: 3D-Printed Mathematical Lampshades

#31
post #16

Earlier quoted context omitted.

freeCAD is brep based and scriptable.

FreeCAD via AstoCAD ( https://www.astocad.com/ - 4€/month) is quite more user friendly too, compared to the vanilla experience, for those who want to do CAD sometimes and forget things between uses. It's made by FreeCAD contributors who push things upstream too.

Eh. Since the 1.0 release of freeCAD, the UI has been greatly improved. Also subscription services are inherently a turn off.

Re: 3D-Printed Mathematical Lampshades

#32

Earlier quoted context omitted.

FreeCAD via AstoCAD ( https://www.astocad.com/ - 4€/month) is quite more user friendly too, compared to the vanilla experience, for those who want to do CAD sometimes and forget things between uses. It's made by FreeCAD contributors who push things upstream too.

Eh. Since the 1.0 release of freeCAD, the UI has been greatly improved. Also subscription services are inherently a turn off.

I see it as a donation to developer who work on FreeCAD, not a "subscription service", just a different way of funding FOSS.

I'd agree that FreeCAD's UI isn't horrible, but it is a lot to take in at a first glance, and for people who don't use it frequently. If I was using it daily, I'd probably prefer FreeCAD as-is too, better feature density and everything at a glance.

Re: 3D-Printed Mathematical Lampshades

#33

Very cool - what would you recomend in terms of just getting started learning parametric design? It feels like one of my complete blank spots

I would recommend Onshape to start. The user interface and documentation are stellar and you don't need to install anything to get started.

Re: 3D-Printed Mathematical Lampshades

#34
post #20

Earlier quoted context omitted.

> In theory, one should be able to use OpenSCAD to come up with fancy surfaces to 3-D print, right? Yes, but it is painfully slow. Even perforated patterns are quite slow to generate.

OpenSCAD nightly using the Manifold engine is a lot faster than the CGAL crap the stable version ships with

just build it from source, its like night and day! thanks for the tip
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