An Honest Review of Go (2025)
31–40 of 184 posts
Re: An Honest Review of Go (2025)
#32Earlier quoted context omitted.
exactly wtf is up with this website, firefox doesn't show t's, random f's, d's - it's a complete mess.
No issues here on Firefox 146 Fedora/GNOME. Also imagine it's not uncommon for a personal site to not test for Safari if they're not in the Apple ecosystem.
Re: An Honest Review of Go (2025)
#33I'd encourage the author to spend more time learning Go. They've come to incorrect conclusions -- especially regarding errors. Read more of the stdlib to see how powerful they can be, e.g. net.OpError: https://cs.opensource.google/go/go/+/refs/tags/go1.25.5:src/... > The user now has an interface value error that the only thing > they can do is access the string representation of ... The only > resort the consumer of…
I think it's a shame that Go doesn't have sum types, exhaustiveness checking, and pattern matching, because it would make its error model more enforceable and concise (see Gleam!) but given that it doesn't for whatever reason, I think the solution it's gone with is genuinely the best possible second option that gives you 90% of the benefits of result and option (out of band errors, structured error data, errors as values so you can directly and in line decide what to do with them without special control flow, no invisible or non-local control flow, it's immediately obvious when anything can return an error, etc).
And I say this as someone who started out hating go.
Re: An Honest Review of Go (2025)
#34Author is still early in their exploration and has some definite mistakes in here. Probably the biggest one is around the error handling, thinking that the only way to interact with an error is through the error interface itself. That is intended as a baseline interaction, a fallback for when nothing else is appropriate, such as just slamming an error into a log. If you want to interact with specific errors, you shou…
I disagree with this. I'm old as hell, and I learned programming in a context where enums were always ints, but I remember being introduced to int enums as "we're going to use ints to represent the values of our enum," not "enums are when you use ints to represent a set of values." From the very beginning of my acquaintance with enums, long before I encountered a language that offered any other implementation of them, it was clear that enums were a concept independent of ints, and ints just happened to be an efficient way of representing them.
Re: An Honest Review of Go (2025)
#35I'd encourage the author to spend more time learning Go. They've come to incorrect conclusions -- especially regarding errors. Read more of the stdlib to see how powerful they can be, e.g. net.OpError: https://cs.opensource.google/go/go/+/refs/tags/go1.25.5:src/... > The user now has an interface value error that the only thing > they can do is access the string representation of ... The only > resort the consumer of…
You're right, but I still think they have a point. What I miss from `error.Is/As` is exhaustive matching. I'd love a way to statically guarantee I haven't missed an important error type. It really comes back to the absence of sum types.
Re: An Honest Review of Go (2025)
#36(Disclaimer, formerly worked at Google and used proto/grpc/go there and now in my own startup in github.com/accretional/collector which tries to address this problem with a type registry and fully reflective API. Not privy to the full history, just reasoning.)
Proto is designed so that messages can be deserialized into older/previous proto definitions by clients even if the server is responding with messages of a more recent version. Field numbers Re what let you to start serializing new fields (add a new field with an unused/the next number) or safely stop setting fields in proto responses (reserve a field) without risking older clients misinterpreting the data as belonging to some existing field they know about. This requires you to encode the field numbers alongside the field data in the proto wire format.
Two major problems: nothing in proto itself enforces that field numbers are assigned sequentially, because there is no single source of truth for the proto schema (you can still have one of your own, but it’s not a “thing” in proto). Also, the whole point of field numbers is that they can be selectively missing/reserved/ignored and allow you to deserialize messages without special handling for version changes in your code at runtime.
So, field numbers aren’t a dense, easily enumerable range of numbers, they’re basically tags that can be any number between 1 and 536,870,911 except for the reserved 19,000-19,999. This smells like serious tech debt/ a design flaw that completely closes the door for even fixing this at Google or anywhere else, because it’s arbitrarily in the middle of the range of field numbers and a leaked implementation detail from the internals. You couldn’t build your own dense field number management/sequential enforcement system on top of proto without ripping that part out, but your existing proto usage relies on that part and changing it would break existing clients because you’re removing field numbers, which is the whole fucking point of proto, and makes it difficult to roll out even if you did fix it yourself.
So, representing union/enumerable types in proto is impossible. For proto enums to have forward compatibility, they have to handle adding new enum values over time, or need to remove and reserve old ones. So, proto enums end up being basically just field numbers. That’s exactly what you see in Golang enums and I don’t think it’s a coincidence: Google has no good way to serialize/deserialize/operate on enumerable enums or union types anywhere they use proto/grpc. Golang inherits this “enums” implementation from protobuf because it’s the context in which it was created.
Re: An Honest Review of Go (2025)
#37Author is still early in their exploration and has some definite mistakes in here. Probably the biggest one is around the error handling, thinking that the only way to interact with an error is through the error interface itself. That is intended as a baseline interaction, a fallback for when nothing else is appropriate, such as just slamming an error into a log. If you want to interact with specific errors, you shou…
I'm currently of the opinion that where you truly need this type of thing, write tests that use the ast package to validate that your expectations hold. That way you don't need to do anything strange with the code, and logic failure will show up alongside all of your other logic failures.
While it does venture into implementation details that shouldn't be tested, Go offers a discriminator between your actual tests and throwaway tests (i.e. `package foo_test` v.s. `package foo`), so as long as you've clearly mark the intent I find this to be an acceptable tradeoff. As implementation changes, and you no longer need that validation, others will know that your throwaway tests are intended as such.
Re: An Honest Review of Go (2025)
#38Re: An Honest Review of Go (2025)
#39Go is a pleasure to use. The stdlib is one of the most complete, while keeping the keyword count low. LLMs understand it very well, project size stays low, line count stays low (if err nil included), doesn't need a bunch of scaffolded boilerplate in the project directory, and it compiles very quickly for a ton of OS and architectures. Very seldom do I ever need to go outside of the stdlib. Is it perfect for everythin…
> The stdlib is one of the most complete what does this mean? Go lib seems tiny compared to JDK. anytime i review some Go code from adjacent team i'm turned off by weird stuff like append and slices everywhere, as well as a bunch of strange string packages When I think of a massive stdlib I think of a language like groovy
Re: An Honest Review of Go (2025)
#40Author is still early in their exploration and has some definite mistakes in here. Probably the biggest one is around the error handling, thinking that the only way to interact with an error is through the error interface itself. That is intended as a baseline interaction, a fallback for when nothing else is appropriate, such as just slamming an error into a log. If you want to interact with specific errors, you shou…
> I don't like the term "enums" because of the overloading between simple integers that indicate something (the older, more traditional meaning) I disagree with this. I'm old as hell, and I learned programming in a context where enums were always ints, but I remember being introduced to int enums as "we're going to use ints to represent the values of our enum," not "enums are when you use ints to represent a set of v…
The type the link was struggling to speak of seems to be a tagged union. Often tagged union implementations use enums to generate the tag value, which seems to be the source of confusion. But even in tagged unions, the enum portion is not a type. It remains just an integer value (probably; using a string would be strange, but not impossible I guess).