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“Food JPEGs” in Super Smash Bros. and Kirby Air Riders

sethmlarson.dev

31–40 of 80 posts

Re: “Food JPEGs” in Super Smash Bros. and Kirby Air Riders

#31
post #23

> In the process I also learned that the cover of Kirby Air Ride changed between the Japanese and international releases. The Japanese cover art features a smiling happy Kirby where the international cover has Kirby with a furrowed brow and serious look. This is not the first Kirby game to have its cover art changed to look more serious and "gritty" for the US release; in fact, TV Tropes named a page after this pheno…

The extreme version of this is the game Nier where they completely replaced the protagonist. The Japanese version had a kid trying to save his sister while the western version had a old man trying to save his daughter.

[deleted]

Re: “Food JPEGs” in Super Smash Bros. and Kirby Air Riders

#32
post #29
post #8

This kinda of article is exactly what the internet was made for. More of this, less AI

> More of this, less AI The comment was great without this part. I'm sorry I'm going to go on a rant, but seeing this day in and day out really gets to me. I'm a filmmaker. AI is an incredible tool that is making VFX affordable to those of us with budgets. My friends and I are already using it in roto/comp workflows: https://www.youtube.com/watch?v=Tii9uF0nAx4 https://www.youtube.com/watch?v=tj-dJvGVb-w https://drive…

Thanks for sharing. I’m really looking forward to a Cambrian explosion of weird little movies like Kung Fury as the costs of VFX shrink. I’m sure that there will be a ton of garbage, but that also means more gems that would’ve never been made if they had to raise money from bean counters.

Re: “Food JPEGs” in Super Smash Bros. and Kirby Air Riders

#33
post #27
post #26

Earlier quoted context omitted.

I would be interested in hearing such an argument

I grew up with lettuce purchased from a local farmer's market, so when I first tried iceberg I was all, "What? This isn't lettuce! It has no taste!" Restaurants love it, though: any time I get a side salad at a restaurant it's 75% likely to be iceberg lettuce, unless the salad is a kind that specifically calls for something else (e.g. caesar salad requires romaine lettuce). But give me butter lettuce (which is what I…

Better answer than expected. Biologically it cannot be denied it's a lettuce, but compared to butterhead it's utterly flavourless. Instead of calling plain unmodified things "vanilla" (a super tasty plant) we should be calling them "iceberg".

Re: “Food JPEGs” in Super Smash Bros. and Kirby Air Riders

#34
post #29
post #8

This kinda of article is exactly what the internet was made for. More of this, less AI

> More of this, less AI The comment was great without this part. I'm sorry I'm going to go on a rant, but seeing this day in and day out really gets to me. I'm a filmmaker. AI is an incredible tool that is making VFX affordable to those of us with budgets. My friends and I are already using it in roto/comp workflows: https://www.youtube.com/watch?v=Tii9uF0nAx4 https://www.youtube.com/watch?v=tj-dJvGVb-w https://drive…

To act like you can't make a film on a budget without AI is absurd

Re: “Food JPEGs” in Super Smash Bros. and Kirby Air Riders

#35
post #15

> I've seen a few folks online remarking about the “JPEG” or “PNG”-like quality of the images What do they mean by this?

Players that don't know the technical term "billboarding" might use this as a way to say that the images of the food are "flat" unlike the rest of the 3D modeled environment. Just a suspicion!

I can also be used for derogatory connotations; Another example is for Smash Brothers specifically, the Byleth character's ultra move has a flat image of a character in their game and people call it "png sothis" (character name) to suggest that it's low-effort or not well made

Re: “Food JPEGs” in Super Smash Bros. and Kirby Air Riders

#37
post #32
post #29

Earlier quoted context omitted.

> More of this, less AI The comment was great without this part. I'm sorry I'm going to go on a rant, but seeing this day in and day out really gets to me. I'm a filmmaker. AI is an incredible tool that is making VFX affordable to those of us with budgets. My friends and I are already using it in roto/comp workflows: https://www.youtube.com/watch?v=Tii9uF0nAx4 https://www.youtube.com/watch?v=tj-dJvGVb-w https://drive…

Thanks for sharing. I’m really looking forward to a Cambrian explosion of weird little movies like Kung Fury as the costs of VFX shrink. I’m sure that there will be a ton of garbage, but that also means more gems that would’ve never been made if they had to raise money from bean counters.

> Kung Fury

Kung Fury is one of my favorite films!

Did you see the "trailer" for the sequel? [1] It looks so good! It's a shame that legal shenanigans are all that are holding it up [2].

You're absolutely right about this. We're going to see so many different kinds of small-studio films. Everything from Yorgos Lanthimos to Charlie Kaufman to Denis Villeneuve and back.

I expect lots of things we've never even seen before.

[1] https://www.youtube.com/watch?v=JQRuka2aJy4 (warning, it's 10 minutes and full of HUGE spoilers revealing the entire plot and twists.)

[2] https://variety.com/2025/film/global/kung-fury-director-lega...

Re: “Food JPEGs” in Super Smash Bros. and Kirby Air Riders

#38
post #29

Earlier quoted context omitted.

> More of this, less AI The comment was great without this part. I'm sorry I'm going to go on a rant, but seeing this day in and day out really gets to me. I'm a filmmaker. AI is an incredible tool that is making VFX affordable to those of us with budgets. My friends and I are already using it in roto/comp workflows: https://www.youtube.com/watch?v=Tii9uF0nAx4 https://www.youtube.com/watch?v=tj-dJvGVb-w https://drive…

To act like you can't make a film on a budget without AI is absurd

I want to make films that look like Denis Villeneuve's Dune. (Just to cite one example, not that I'm interested in replicating his style.) How am I supposed to do that?

You know what my sci-fi films look like? This is one of my productions, and it cost over $10,000 - https://www.youtube.com/watch?v=-24s-AmqR5k (I don't even have a real link to the finished film, apparently. I don't typically do sci-fi because it's so inaccessible to do the things we want to do.)

We actually did a bunch of rotoscoping and VFX work for this. It was not bad for our budget, but I'm so tired of this. I have always dreamed of having my films look exactly like what I see in my mind's eye.

Why should I have constraints, and why should my audience dictate my constraints? It's my life, and I have a desire for my own creative output. My number one judge is myself, not you or anyone else. I make things to satisfy me.

I'm especially disheartened (?) angered (?) by non-artists stepping in to tell me this. People who haven't spent ten thousand hours on it.

Re: “Food JPEGs” in Super Smash Bros. and Kirby Air Riders

#39
post #29
post #8

This kinda of article is exactly what the internet was made for. More of this, less AI

> More of this, less AI The comment was great without this part. I'm sorry I'm going to go on a rant, but seeing this day in and day out really gets to me. I'm a filmmaker. AI is an incredible tool that is making VFX affordable to those of us with budgets. My friends and I are already using it in roto/comp workflows: https://www.youtube.com/watch?v=Tii9uF0nAx4 https://www.youtube.com/watch?v=tj-dJvGVb-w https://drive…

> Sakurai, director of the game, is bullish on AI for game development [2]

Your source is based on machine translation, and professional translators pushed back on the interpretation that he is enthusiastic about genAI. Apparently it came across more as resignation that AAA developers may be forced to resort to genAI in order to sustain the endless scope creep and content bloat endemic in the AAA space, which has led to the current absurdity of it taking an entire decade to make a new GTA game.

https://kotaku.com/ai-translation-of-smash-bros-directors-co...

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