I am curious on how you would algorithmically find the optimal solution for this kind of problem for much bigger grids. I wanted to do some seed finding in Factorio for the same exact problem using the generated map images, but never found a good solution that was fast enough.
enclose.horse
31–40 of 242 posts
Re: enclose.horse
#32Re: enclose.horse
#33I did Day 8 - I don't know if Perfect means I got the most optimal score, I do show up at the top of the graph. https://enclose.horse Day 8 PERFECT! 100%
If you click on "View Optimal", it shows you the optimal solution which should be identical[0] to yours for "Perfect". [0] I'm assuming, possibly quite wrongly, that there's only one optimal solution per day.
Re: enclose.horse
#34Earlier quoted context omitted.
I disagree about the replayability aspect. It‘s a daily challenge, so come back tomorrow. I quite like it.
I seriously don't get the idea behind daily challenges unless you want to keep users hooked to extract some value from them, but that doesn't seem to be the case here, as there are no ads. Just show all the different levels at once.
Re: enclose.horse
#35Earlier quoted context omitted.
If you click on "View Optimal", it shows you the optimal solution which should be identical[0] to yours for "Perfect". [0] I'm assuming, possibly quite wrongly, that there's only one optimal solution per day.
I don’t see any View Optimal button. Is it present in Mobile ?
window.__LEVEL__ = null; window.__DAILY_MODE__ = true; window.__DAILY_LEVELS__ = [{"id":"FswXDo","date":"2026-01-06","dayNumber":8,"optimalScore":86},{"id":"6UV4Yw","date":"2026-01-05","dayNumber":7,"optimalScore":95},{"id":"VfWi_1","date":"2026-01-04","dayNumber":6,"optimalScore":77},{"id":"CNtGPI","date":"2026-01-03","dayNumber":5,"optimalScore":116},{"id":"tnLvlG","date":"2026-01-02","dayNumber":4,"optimalScore":51},{"id":"Qn9vLs","date":"2026-01-01","dayNumber":3,"optimalScore":74},{"id":"Kj7mXp","date":"2025-12-31","dayNumber":2,"optimalScore":90},{"id":"E03KkY","date":"2025-12-30","dayNumber":1,"optimalScore":68}];
EDIT: the view optimal button appears after submissionRe: enclose.horse
#36I am curious on how you would algorithmically find the optimal solution for this kind of problem for much bigger grids. I wanted to do some seed finding in Factorio for the same exact problem using the generated map images, but never found a good solution that was fast enough.
Re: enclose.horse
#37Cool game, but I don't like how you get only one chance. Even returning to the page, you can't try again to beat your previous score. No replayability value at all.
Re: enclose.horse
#38I expected the horse to move one tile for each block you placed. I had an elaborate plan to lure it towards one exit and then close it at the last minute... Nope!
I did see a game recently which did that (you place a tile, the animal moves a tile, etc.) - possibly on itch.io. I'll see if I can dig it out.
Re: enclose.horse
#39Earlier quoted context omitted.
That's fine. So these kind of games aren't for you, then. Remember crosswords in newspapers? Yeah, think of it like that. You don't get hooked until you cannot let go, you get a limited chunk served each day. Same with Wordle.
I remember buying a magazine full of crosswords and similar puzzles when I was in the mood. And when there were sites with unlimited Wordle, I played a few in a row. On the internet, unlike with newspapers, you're not limited to how many levels/games you can make per day. Making it once per day doesn't make any sense whatsoever. It's condescending to the users and feels like a power trip.
Re: enclose.horse
#40I expected the horse to move one tile for each block you placed. I had an elaborate plan to lure it towards one exit and then close it at the last minute... Nope!
I did see a game recently which did that (you place a tile, the animal moves a tile, etc.) - possibly on itch.io. I'll see if I can dig it out.