Earlier quoted context omitted.
Chrome on my work laptop sits around 20-30GB all day every day.
I wonder if having less RAM would compel you to read, commit to long term memory, and then close those 80 tabs you have open.
Why users cannot create Issues directly
31–40 of 320 posts
Re: Why users cannot create Issues directly
#32Earlier quoted context omitted.
Chrome on my work laptop sits around 20-30GB all day every day.
I wonder if having less RAM would compel you to read, commit to long term memory, and then close those 80 tabs you have open.
Then there's all the basic stuff — email and calendar are tabs in my browser, not standalone applications. Ditto the the ticket I'm working on.
I think the real issue is that browsers need to some lightweight "sleep" mechanism that sits somewhere between a live tab and just keeping the source in cache.
Re: Why users cannot create Issues directly
#33Earlier quoted context omitted.
That's a shame to hear. I had to give up on Ghostty because of its memory leak issue. Granted, it was on an 8GB system, but that should be enough to run a terminal without memory exhaustion a few times a week. Foot has been rock solid, even though it lacks some of Ghostty's niceties.
btw, is it me or is there any justification for anyone including a developer to run more than 8GB of RAM for a laptop? I don't see functionality as having changed in the last 15 years. For me, only Rust compilation necessitates more RAM. But, I assume devs just do RAM heavy dev work on a server over ssh.
Sure it is bloated, but it is the stack we have for local development
Re: Why users cannot create Issues directly
#34Is this fundamentally different than just using tags on issues to separate ready to work on things from initial user submissions?
Somehow the distinction of just adding a tag / using filters doesn't communicate the cultural/process distinction in the same way.
Re: Why users cannot create Issues directly
#35Earlier quoted context omitted.
btw, is it me or is there any justification for anyone including a developer to run more than 8GB of RAM for a laptop? I don't see functionality as having changed in the last 15 years. For me, only Rust compilation necessitates more RAM. But, I assume devs just do RAM heavy dev work on a server over ssh.
There's all the usual "$APPLICATION is a memory hog" complaints, for one. In the SWE world, dev servers are a luxury that you don't get in most companies, and most people use their laptops as workstations. Depending on your workflow, you might well have a bunch of VMs/containers running. Even outside of SWE world, people have plenty of use for more than 8GiB of RAM. Large Photoshop documents with loads of layers, a D…
Of course, being developer laptops, they all come with 16 gigs of RAM. In contrast, the remote VMs where we do all of the actual work are limited to 4GiB unless we get manager and IT approval for more.
Re: Why users cannot create Issues directly
#36When I have a clear "Issue" which I've already researched, it's a bit of friction, but it doesn't seem like any more work to dump exactly the same text into a Discussion... and yea. Issues becoming a dumping ground is a real issue. This seems like a reasonable strategy / experiment.
Re: Why users cannot create Issues directly
#37Earlier quoted context omitted.
btw, is it me or is there any justification for anyone including a developer to run more than 8GB of RAM for a laptop? I don't see functionality as having changed in the last 15 years. For me, only Rust compilation necessitates more RAM. But, I assume devs just do RAM heavy dev work on a server over ssh.
Chrome on my work laptop sits around 20-30GB all day every day.
Re: Why users cannot create Issues directly
#38> This pattern makes it easier for maintainers or contributors to find issues to work on since every issue is ready to be worked on. How is this not trivially solved via a "ready-to-be-worked-on" tag?
Re: Why users cannot create Issues directly
#39This includes both our open source project not giving the public access. And our entirely closed source internal projects not giving other developers within the company write access.
Re: Why users cannot create Issues directly
#40> This pattern makes it easier for maintainers or contributors to find issues to work on since every issue is ready to be worked on. How is this not trivially solved via a "ready-to-be-worked-on" tag?
How is it not trivially solved by a discussion section? Why is your solution better for someone else's work flow? Why do you feel like you get to impose your way of doing work on an open source project?