If only someone would properly finish U8 ...
And if there were less jumping in U8. Visiting the air elemental was cause to rage against a village.
Ultima VII Revisited
31–40 of 99 posts
Re: Ultima VII Revisited
#32Exult did this decades ago :). On Ultima VII, can you play the 7th series without playing the previous ones? I mean, are these games standalone? Because Ultima IV it's always praised to be an incredible RPG to play. BTW, Scummvm will happily play Ultima 4, 6 and 8 games too, with better controls and support.
Re: Ultima VII Revisited
#33So funny to see this here, I was just looking into Ultima remakes last night, and saw this one among others. Looks really awesome. I never played any of the Ultima games back in the day, and have bounced off them when trying in later years. This should make Ultima VII a lot more accessible and playable. There's also a remake of Ultima Underworld being made in Godot: https://github.com/hankmorgan/UnderworldGodot Hopin…
UU was teh shizz. I wonder what it would look like with photorealistic renders.
Re: Ultima VII Revisited
#34My first thought was "How is this different from Exult?" (which is a relatively vanilla reimplementation of the game). Some of the video segments here make differences clearer: https://www.youtube.com/watch?v=2mbJcOEwKJ4 While Exult basically matches the graphics of the original game, this is closer to "3D Ultima VII", with rotatable views and more interactivity in the game. It gives it what looks like a kind of voxe…
That's a lovely art style, kind of Runescape Classic vibes.
Re: Ultima VII Revisited
#35Rise your hand if you remember how long you had to tinker around to get enough EMS to load the game plus sound card drivers loaded into memory when being in DOS! :-D
Re: Ultima VII Revisited
#36Very excited about this project, U7 was my favourite game for a long, long time. These days we have BG3, and I'm dying for more of that.
I never played an Ultima game, but I remember that many years ago, there was a period where Ultima VII was commonly mentioned as "the best RPG of all time" by PC players. Nowadays it seems Ultima is rarely talked about anymore compared to classic SNES RPGs like Final Fantasy VI, which came out two years later.
- all mons ingame
- level cap
- no trading
- improved Battle Tower
Ultima VII shines with the in-game simulation, but today Cataclysm DDA:Bright Nights curb-stomps U VII in that area. Pokémon, well, it's about battling with your favourite mons, the game story it's just a placeholder with nice Japanese pixelated vistas.
Also, I'd put Slashem on par, too. Because it's damn silly and fun to raise a Samurai with Yakuza weapons, an anachronistic madness like the Discworld series (and OFC you have the Tourist role from the books too). More than strategy, Slashem/Nethack it's about lateral thinking and doing crazy stuff to advance into your goal. Throwing potions as weapons? Done. A Doppleganger Kung Fu monk doing DBZ-like attacks while using your Wand of Digging against rock based foes? OFC, done.
Re: Ultima VII Revisited
#37Neat, let me just find those old DOS U7 files…
Re: Ultima VII Revisited
#38Exult did this decades ago :). On Ultima VII, can you play the 7th series without playing the previous ones? I mean, are these games standalone? Because Ultima IV it's always praised to be an incredible RPG to play. BTW, Scummvm will happily play Ultima 4, 6 and 8 games too, with better controls and support.
Do you need to play the prev ones? hmm I would say if you play 6 and 7 together you should be ok. You could get away with them standalone probably. I would not play the expansion packs of 7 without playing the base first though. the extra 6 ones you could play standalone. But you would probably want to play savage empire before martian dreams.
Out of those my personal fav was savage empire for some reason. A remix from origin using the ultima 6 engine.
Re: Ultima VII Revisited
#39Re: Ultima VII Revisited
#40Very excited about this project, U7 was my favourite game for a long, long time. These days we have BG3, and I'm dying for more of that.