for some extra nostalgia, check out "one finger death punch 2" game (and its prequel). i bet it's sort of an homage to those animations.
When stick figures fought
31–40 of 148 posts
Re: When stick figures fought
#32Earlier quoted context omitted.
I feel that way about a lot of things. Maybe it's just nostalgia...but heck we had Flash, Frontpage, VB,...we were spoiled. I sometimes wonder why such concepts went away, and everything became far more complicated.
Some tools were certainly better, like Flash. Mobile made a lot of things complicated. Half the game dev tools still don't run properly for mobile. HTML5 was supposed to make things easier, and for a while it did, but it got rapidly more complicated afterwards. Some things are much better today, like Procreate.
It never even got some convincing demo. All those I have seen at the time were the "spend a lot more time to produce something much less impressive" kind of anti demos.
Re: When stick figures fought
#33Macromedia Flash had probably the best UX of all the programs ever created. It all goes downhill from there.
Is there any reason why they couldn’t be emulated with WASM+canvas?
But Adobe's missed opportunity was keeping Flash alive, "just" adding a html5 / canvas / JS version instead of the browser plug-ins that were killed when smartphones/tablets refused to support them.
Re: When stick figures fought
#34These animations got me into Flash and soon after into programming thanks to ActionScript, one copycat music video that maybe made even stronger impression in teenage me was a sad adult-themed music video from 2004, I just found ii after looking online for a bit: I love death - Lodger (Finnish band) https://m.youtube.com/watch?v=BoFQV4jXun4
I even made this terrible thing as my first foray into AS2:
Re: When stick figures fought
#35You could pick weapons used by the scientists. In most, he’d just get blown away, but in one scenario, he grabs the gun, and kills everyone in the facility.
Not sure if it was this guy, or was just inspired by him.
Re: When stick figures fought
#36SFDT was the first online community I was a part of. It was a special time on the early internet. I feel so lucky to have been a very small part of it.
Re: When stick figures fought
#37By the way, if anyone wants to relive some old flash games/movies, there is https://ruffle.rs/, an open source Flash implementation. It's great!
Re: When stick figures fought
#38This unlocked memories I forgot I had. Not only playing these games, but Flash introduced me to gamedev. I can clearly remember struggling in Actionscript, trying to get collision detection and resolution working. I never got it to work properly lol. By the way, if anyone wants to relive some old flash games/movies, there is https://ruffle.rs/ , an open source Flash implementation. It's great!
Then it all congealed into the tentacles of 4-5 corporations and now we're forever stuck in their "How do you do fellow kids" cringefest..
AI also ha[s/d] potential, but it's already getting crippled at birth by corporate idiocy and lawsuit fever.
Re: When stick figures fought
#39Re: When stick figures fought
#40I remembered Alan Becker ( https://youtube.com/@alanbecker ) who creates stories with an array of his stick figure characters. Sometimes, they interact with real world too!