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Minecraft removing obfuscation in Java Edition

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Re: Minecraft removing obfuscation in Java Edition

#31
post #13

For those in the modding scene, what difference, if any, will this make? Will this enable anything that was previously not possible?

It's possible that the de-obfuscated symbols will be more backwards-compatible, since they don't need to change with every minor release. Though I'd imagined Forge and Fabric were supposed to provide a stable platform, yet plugins for those still need a different jar for every minor version.

Re: Minecraft removing obfuscation in Java Edition

#32
post #23

Earlier quoted context omitted.

A lot of people seem to be spending huge chunks of cash on enormous monitors, dual monitors, curved monitors, etc., and the appeal of that is mostly that it gets you a little bit closer to wearing a head-mounted display.

Makes sense that a primate with front-facing eyes that is both predator and prey would prefer to look at things at arms length rather than encase their head in a cocoon that is designed to block environmental awareness.

That's a function of what software you have running on it.

Re: Minecraft removing obfuscation in Java Edition

#33
I'm pretty excited this but for a slightly strange reason. I have a little monitor for the logs that posts things like player joins and deaths to a chat room. It is fun and also encourages people to hop on the server when someone joins.

However the source information was always missing and strange in the logs making matching some messages difficult. Hopefully this will make more messages more unique so that I can easily match the ones I am interested in.

Re: Minecraft removing obfuscation in Java Edition

#34
post #27
post #21

Earlier quoted context omitted.

It sounds like you might be looking for Minetest/Luanti.

no, I think they're looking for the official game to be open sourced... that's much more appealing than a knockoff since it's the version everyone actually plays.

It's much less appealing because it's much harder to mod.

Re: Minecraft removing obfuscation in Java Edition

#35

I wonder if they'll ever just open source the Java Edition on GitHub. People will buy Minecraft on every platform it is released on, just like Skyrim.

There's no reason for them not to. Open source launchers using the "honor system" for account verification are already established and normalized. It's trivial to just comment out that verification. The jars and assets are free to download from Microsoft's servers without needing an account. It's a trivial game to get without paying, so I don't see any downside for them to open source the engine.

Re: Minecraft removing obfuscation in Java Edition

#36
post #23
post #9

Earlier quoted context omitted.

The other reason being that nobody is asking for The Metaverse, and definitely don’t want to spend huge chunks of cash on a funny hat to wear in order to access it.

A lot of people seem to be spending huge chunks of cash on enormous monitors, dual monitors, curved monitors, etc., and the appeal of that is mostly that it gets you a little bit closer to wearing a head-mounted display.

Monitors load my desk, not my neck.

Re: Minecraft removing obfuscation in Java Edition

#37

Earlier quoted context omitted.

More games should be open source like doom. It doesnt effect the art assets which are still copyrighted.

Amusingly, Minecraft is a counter-example. It has very few assets and they are hardly essential to the experience.

There are so many third-party texture packs for Minecraft that losing access to the official ones would hardly even be an obstacle.

Re: Minecraft removing obfuscation in Java Edition

#38

I wonder if they'll ever just open source the Java Edition on GitHub. People will buy Minecraft on every platform it is released on, just like Skyrim.

There's no reason for them not to. Open source launchers using the "honor system" for account verification are already established and normalized. It's trivial to just comment out that verification. The jars and assets are free to download from Microsoft's servers without needing an account. It's a trivial game to get without paying, so I don't see any downside for them to open source the engine.

[dead]

Re: Minecraft removing obfuscation in Java Edition

#39

I'd like to see a benchmark between the obfuscated and non obfuscated version.

The files will be a little smaller obscured but it doesn't usually impact much other than RAM usage. The algorithms are all the same. Given the size of methods for being JIT compiled is token based not text size I don't think it even impacts that choice. So expect it to be identical.

Re: Minecraft removing obfuscation in Java Edition

#40

Minecraft, Roblox, Geometry Dash, Trackmania...these are games that succeeded because of their communities. Alone, they don't provide much for the average player, but creative players build interesting things that appeal to everyone. I think one of the reasons Vision Pro and metaverse have been struggling is because their engines are bad. Not just locked down, but hard to develop on (although I don't have personal ex…

The Meta Quest is very easy to develop for. There's tons of games of all caliber from solo devs up to full studios. The reason the Metaverse is failing is because no one wants it, even though they keep shoving it down people's throats. VR gamers just want to play games, not dick around in "worlds". Meta is tone deaf to this.
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