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StarGrid: A new Palm OS strategy game

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Re: StarGrid: A new Palm OS strategy game

#31

I would love for a widespread PalmOS revival! I'm not talking so much about the devices, as the whole experience. The exquisite UI, the distraction-free atmosphere, the lack of ads and dark patterns like tracking, the elegant simplicity, the efficient Graffiti language, and, yes, the reprogrammable physical buttons.

Wish granted: https://dmitry.gr/?r=05.Projects&proj=27.%20rePalm

I've been porting it to various devices, eg: https://x.com/dmitrygr/status/1980508960538099856, https://www.hackster.io/news/def-con-32-s-raspberry-pi-rp235...,

and possibly soon: https://x.com/dmitrygr/status/1978263373012717592

Re: StarGrid: A new Palm OS strategy game

#32

Damn, this brings back some nostalgia. As a kid I had my dad's old Pilot as well as a Sony Clie. I had so many free shareware games (shout out to classic PopCap).

Whoa, did not expect to see a Sony Clie reference today. I had one in college! I loved taking notes with a folding keyboard, listening to music while playing games on the shuttle bus, and taking pictures with my friends. Oh man, memories.

Re: StarGrid: A new Palm OS strategy game

#33

Damn, this brings back some nostalgia. As a kid I had my dad's old Pilot as well as a Sony Clie. I had so many free shareware games (shout out to classic PopCap).

Yes, nostalgia. This teleported me mentally back to the 1990s as I love seeing the old things resurface, that pattern and cycle thing that always holds true.

I recall sitting in board meetings playing games between other tech members as we had written simple games using the earliest means of direct connect device communication well before this was common. With the introduction of the Palm VII having the first mobile cellular smart device available and being a payment processor to large dotcoms at the time we of course we would also move into mobile payments on that Palm VII. This was yet another idea well before its time but it was fun working through the engineering issues of doing payments over cellular as well as satellite long ago. I still have NIB Palm VIIs with NIB payment cradles on my tech shelf of history, maybe some day I will dig them out again to play for inspiration and curiosity.

Stay Healthy!

Re: StarGrid: A new Palm OS strategy game

#34
Very nice to see new PalmOS apps being written, and good job on your strategy game.

I co-authored Warfare Incorporated, an RTS originally on Palm devices, if anyone remembers that. We had to pull out all the stops to get the perf and get it small enough to fit.

Re: StarGrid: A new Palm OS strategy game

#35

Very nice to see new PalmOS apps being written, and good job on your strategy game. I co-authored Warfare Incorporated, an RTS originally on Palm devices, if anyone remembers that. We had to pull out all the stops to get the perf and get it small enough to fit.

I remember it well - thank you!

Re: StarGrid: A new Palm OS strategy game

#36

Very nice to see new PalmOS apps being written, and good job on your strategy game. I co-authored Warfare Incorporated, an RTS originally on Palm devices, if anyone remembers that. We had to pull out all the stops to get the perf and get it small enough to fit.

Oh cool Warfare Inc, that's quite the impressive game! Definitely remember that, it gets mentioned on the PalmDB discord quite often.

Re: StarGrid: A new Palm OS strategy game

#37

I would love for a widespread PalmOS revival! I'm not talking so much about the devices, as the whole experience. The exquisite UI, the distraction-free atmosphere, the lack of ads and dark patterns like tracking, the elegant simplicity, the efficient Graffiti language, and, yes, the reprogrammable physical buttons.

Now that Pebble is coming back why not bring Palm back too? I miss my circa 1999 PalmPilot so bad. I even had a gigantic ugly wireless modem for it that I used to check e-mail.

Re: StarGrid: A new Palm OS strategy game

#38
I have to shamelessly show off my personal webpage, which is designed to be a rough emulation of how I remember palm OS looking back in the day, at least when you load it on a phone. https://gowder.io --- took me way too long to hack together the CSS for this in like 2017 :-)

Re: StarGrid: A new Palm OS strategy game

#39

I have dreams of porting the old Strategic Commander game to newer devices. Someday I hope it rises to the top of my todo list. I logged hundreds of hours on that game playing with my friends and brother. Taking turns via IR blaster or pass-and-play was amazing in an era without wifi or cellular data. No account signups or anything, just point your devices at each other and you had a game going. And without continuou…

Oh my god, I had completely forgotten about that one until now.

Re: StarGrid: A new Palm OS strategy game

#40

Very nice to see new PalmOS apps being written, and good job on your strategy game. I co-authored Warfare Incorporated, an RTS originally on Palm devices, if anyone remembers that. We had to pull out all the stops to get the perf and get it small enough to fit.

My favourite PalmOS game! The OS 5 version is well done in that it properly adjusts to any screen resolution, including ones that no device ever shipped with. I often use it to test rePalm builds on new hardware. The OS 4 version was not as well done, so i had to patch it to support Dana widescreen and HE330 HVGA. Patched versions are here: https://palmdb.net/app/warfare-inc

For Dana, it was a simple binary patch. For HE330, a separate hack is needed that I had to write that 'enables Warfare'. Thus I called it "Kissinger"

Here is your game running on a Fisher-Price Pixter with my rePalm project on it: https://x.com/dmitrygr/status/1977255077501939726

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