It's not even just the ugly glass effects. Even with reduced transparency turned on in Accessibility, which makes the UI more tolerable, there are still weird animations and effects everywhere. They just seem completely out of place and serve no purpose. Safari feels like an early beta ridden with UI bugs, but apparently this is how they intended it to be.
iOS 26 Liquid Glass is awful in many ways
31–33 of 33 posts
Re: iOS 26 Liquid Glass is awful in many ways
#32[dead]
Re: iOS 26 Liquid Glass is awful in many ways
#33It's like this Liquid Glass was "splashed" over still-current flat style - it feels like there's no visual consistency and this is some internal transitional beta software. They did add contrast between interface elements but in some places forgot to change size of buttons to fit with the rest. Interface flashes trying to figure out if text and icons should be black or white. Sometimes it even loads some unstyled gra…
It's like corn syrup was drizzled all over a perfectly snappy and mature interface which now requires the user to wade through a superficial layer of viscous muck to accomplish what used to be a straight forward task.