I couldn't find the site after a quick search,maybe the wayback machine.
Building a DOOM-like multiplayer shooter in pure SQL
31–40 of 42 posts
Re: Building a DOOM-like multiplayer shooter in pure SQL
#32now it has evolved to trying to prove turing-completeness on the least places you'd expect it to be.
Re: Building a DOOM-like multiplayer shooter in pure SQL
#33Other efforts such as Doom (like) CAPTCHA or Doom in TypeScript types are either so incomplete, unplayable, or so absurdly abstract that it strikes me as desperate cries for attention.
That said, people have all kinds of weird interests, so to each their own. I'd just prefer these absurd efforts didn't take up so much attention that they distract from artistic efforts with more to say than "look what I can do". Even some other efforts in Doom; like "Thatcher's Techbase", "Kriegsland: Blutorden", "Blades of Agony", or HDoom.
Re: Building a DOOM-like multiplayer shooter in pure SQL
#34It’s a very cool accomplishment. As a nerd of early shooters, I do wonder whether it’s fair to call it Doom-like. It’s clearly more untextured Wolfenstein 3d. Are we sufficiently far from 1993 to just “round” it all to being Doom-like? certainly it’s better for eyeballs.
Re: Building a DOOM-like multiplayer shooter in pure SQL
#35THIS IS MADNESS. Krieger, is that you? You went too far with it. I am all for catgirl holograms, so good science by Archer's Krieger on that. But SQL should not run Doom. The limits of science have been pushed beyond madness! Well okay, "does it run Doom" comes up here frequently. But why not solve "does it run catgirls" first, if you are a real-life mad scientist?
Is this a reference to Far Cry 1?
Re: Building a DOOM-like multiplayer shooter in pure SQL
#36THIS IS MADNESS. Krieger, is that you? You went too far with it. I am all for catgirl holograms, so good science by Archer's Krieger on that. But SQL should not run Doom. The limits of science have been pushed beyond madness! Well okay, "does it run Doom" comes up here frequently. But why not solve "does it run catgirls" first, if you are a real-life mad scientist?
> Krieger, is that you? You went too far with it. Is this a reference to Far Cry 1?
Re: Building a DOOM-like multiplayer shooter in pure SQL
#37I'd say this is more like Wolfenstein 3D :)
That's just my age showing, I guess. For me, all 2.5D shooters are DOOMlikes. I was actually first thinking about calling it a Quake-like since IMHO that is much more well known for its multiplayer, but then I never got around to implement powerups and all the other stuff people might have expected.
If it's using raycasting, it's not DOOM-like...
Re: Building a DOOM-like multiplayer shooter in pure SQL
#38I'd say this is more like Wolfenstein 3D :)
For some reason it's really common to call this kind of project a "Doom clone" despite it not having the features that made Doom notable at the time. Honestly, it's impressive enough that it doesn't need to be tied to being a "[90s game] clone".
Re: Building a DOOM-like multiplayer shooter in pure SQL
#39Though doing all the game state updates and rendering in SQL is impressive.
Re: Building a DOOM-like multiplayer shooter in pure SQL
#40I'd say this is more like Wolfenstein 3D :)