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Monodraw

monodraw.helftone.com

31–40 of 196 posts

Re: Monodraw

#31

Bought this couple months ago, and am now always looking for more ways to include this for inline-documentation. the fact i can export to clipboard and re-import it and reconstruct all the shapes etc. almost flawlessly is such a big win.

On one hand, this could provide a lot of value as some things are just plain hard to explain using only words. On the other hand, aren't you worried about when someone else comes along and needs to update one of those comments? If they're not aware of this tool, it's either going to be incredibly tedious or simply not going to happen.

Add a one line comment stating that it was edited by monodraw.

Re: Monodraw

#32

10 USD? how does this compare to asciiflow.com which is free and open-source?

Monodraw's main selling point is that it's a fully native AppKit macOS app. If you value the experience, then you might like the app.

asciiflow.com is great as well.

(Monodraw developer here)

Re: Monodraw

#33
post #20

Earlier quoted context omitted.

Was this to scratch your own itch or who needs this?

Yeah, it was. After I finished working on the iOS app I was previously involved with, I needed to either find a job or make another app. I was browsing StackOverflow and saw some cool looking ASCII diagrams, thinking to myself "How can I make these easily on macOS?". So that's how the idea was born. I then spent about 1.5yrs from the initial commit until v1 release. Unfortunately, the financials didn't work out, so I…

you were involved with clear? damn! i was one of the first users back then, even using it to this day! monodraw looks awesome, will definitely check it out!

Re: Monodraw

#34
I'm using this app since its first release.

It's a great simple app I use for inline comment diagrams and more importantly server login banners.

I love to login to a server with a customized banner and a tagline. It's just a small joy makes work more fun.

Re: Monodraw

#37
post #21
post #12

Developer of the app here, happy to answer any questions.

> Monodraw does not use activation or any other form of DRM. We have complete trust in our customers. Interesting. But, why?

The way that DRM and similar user-not-in-control technologies are making the world into a skinner box is a bigger problem than anything solved by those technologies.

Companies participating in that transformation don't get my money and I'm glad to know that this isn't one of them.

Re: Monodraw

#38

Will love to buy this once I get my Mac. Looks great, and also love the perpetual license for $9.99 rather than the host of subscription services, i'll probably end up buying it just to support good practices.

It's one of the few pieces of software I bought a licence for, rather than tolerate free tiers or simply not use it, because I approve of the licensing model.

Re: Monodraw

#39
post #31

Earlier quoted context omitted.

On one hand, this could provide a lot of value as some things are just plain hard to explain using only words. On the other hand, aren't you worried about when someone else comes along and needs to update one of those comments? If they're not aware of this tool, it's either going to be incredibly tedious or simply not going to happen.

Add a one line comment stating that it was edited by monodraw.

Since they're text files, you can also say "Please copy to a ASCII diagram editor and update there (e.g. Monodraw, asciiflow, etc.)".

Re: Monodraw

#40

Bought this couple months ago, and am now always looking for more ways to include this for inline-documentation. the fact i can export to clipboard and re-import it and reconstruct all the shapes etc. almost flawlessly is such a big win.

Sounds super interesting, where do you put these diagrams ?

It's an issue I'm seeing even for comments touching too much on algorithmic stuff. To take a somewhat common example, if you were dealing with a credit card payment flow, where would the explanation of how a transaction goes through a few states asynchronously, which all trigger a webhook callback ?

Obviously the people working on the code need to be aware of that, so documentation is somewhere needed. I've seen people put whole blocks in class headers, other sprinkle it all inside the code, personally I ended up moving it outside of the code. Where would you put it?

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