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"Flick to tv" represents everything wrong with product design today

fuckjetpacks.com

31–35 of 35 posts

Re: "Flick to tv" represents everything wrong with product design today

#31
People always use the example of all cars having the same basic controls when they are talking about patents. But they normally forget to mention that there was a lot of experimentation with different control layouts and systems before a default was established. It took decades (I think) but that's how good ideas can come to the front.

Experimentation in the marketplace is not a sin. Sometimes designers cannot figure out the best solutions before shipping.

Re: "Flick to tv" represents everything wrong with product design today

#32

Solution: Let these interface gimmicks be the stuff of tech conventions and demos, and never part of any mass-produced product. But maybe some marketing folks, seeing the success of Apple, have reasoned that these gimmicks can sell products in the short-term, at least until consumers discover the problems with them. At the end of this era of tapping and rubbing little screens with our fat, dirty fingers, we may be re…

>What ever happened to the PDA stylus?

The market despised the stylus. I tried setting up a wireless office using tablets. No one would use the stylus and actually tried using their fingers.

Re: "Flick to tv" represents everything wrong with product design today

#33
post #28

I'm struck by the negativity of the post. While the arguments listed are valid user interface design points, the "flick to TV" just works (assuming you have the right hardware), and it's pretty simple. If you wanted to get everything correct, you'd probably end up with a more normal user interface with buttons and whatnot, plus you'd spend more time developing it to get it right according to how you're supposed to be…

>Instead, they went out and developed a neat little feature that yes, has its problems, but it works and it's a little more innovative than a button-based interface.

Have the read the article? The problem is that it doesn't work, for many cases where a button would.

It's innovation in superficial design only, not in functional design.

Re: "Flick to tv" represents everything wrong with product design today

#35

Most gesture controls fit in this category of jetpack design, too.

The ipad app switching/closing/task bar gestures are pretty natural though. See them once and they are unforgettable.

actually I totally agree - I meant 3d gestures with hands in space, not multitouch.
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