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Sega mistakenly reveals sales numbers of popular games

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31–40 of 231 posts

Re: Sega mistakenly reveals sales numbers of popular games

#31
post #9

Video game consumers have always baffled me and this data just adds to it. Who are the 7 million people going out to buy the 20th Persona game? What are you actually hoping to get from it that isn't just a slight variance on something you've already had multiple times before? I have friends genuinely excited to go buy Mario Cart for the 17th time this year... Once you've made two objects move along an enclosed route…

Same could be said about movies, tv-shows and books. Same plots over and over again.

Religion is really the worst offender. Same service with same text time after time, year after year. Like they do not even take effort to mix it up every couple years or rewrite it...

Re: Sega mistakenly reveals sales numbers of popular games

#32
post #8

Earlier quoted context omitted.

> directly inspired by Persona's combat system That means they're both QTE based?

Turn based but with QTE elements

How is it turn based when you get timed prompts to "press button not to die"?

Re: Sega mistakenly reveals sales numbers of popular games

#33
post #19
post #16

Earlier quoted context omitted.

Is this really limited to video games? People are excited to buy new cloths, even though they're "just a slight variance on something you've already had multiple times before". They love to try out the new hyped-up food stand, even though the hotdog will be just a slight variance on all the hotdogs they had before.

Clothes wear out though. I buy the same two maroon and gray button up shirts once a year because usually the ones I bought a few years ago have holes in them by then. Video games don't wear out, you can still play the same software you bought in 2003 today.

> Video games don't wear out, you can still play the same software you bought in 2003 today.

The way you perceive them does, at least did back in 2023 (or 2013) and earlier.

You pick up, say, original Half Life or something from that time; story-wise it's the same game you remember, but in terms of experience, is nigh-unplayable in its original form now, because you already experienced how decades of progress in videogames look like. Not just in terms of graphics, though that is a big part, but also in terms of UI! Properly mapped controls and GUI behaviors are alone worth looking up/waiting for a remake. And/or, the Nth installment of a game in the same universe.

Re: Sega mistakenly reveals sales numbers of popular games

#34

It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. I’m surprised even more at the P5R sales! I might actually have to give it a real try— tried it a couple years ago (P5 non-R) and didn’t really take to it, but I was put off by the whole anime vibe.

If you don't like the anime style, Clair Obscur: Expedition 33 is directly inspired by Persona's combat system but has a more mature tone. I liked it a lot, and it's 97% positive reviews on Steam, so you're likely to enjoy it too.

>It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years.

There have been ongoing movies and tv shows so each generation of kids grows up with Sonic.

Re: Sega mistakenly reveals sales numbers of popular games

#35

It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. I’m surprised even more at the P5R sales! I might actually have to give it a real try— tried it a couple years ago (P5 non-R) and didn’t really take to it, but I was put off by the whole anime vibe.

it sold well because i've bought a copy on every console. i'd play for 30 mins, get bored, and quit. it finally took after i played for 5 hours straight. i finally got 'it'. try playing it on break at work. you've really got to get a few hours in because the game's first level is basically a huge tutorial.

[deleted]

Re: Sega mistakenly reveals sales numbers of popular games

#36
post #32

Earlier quoted context omitted.

Turn based but with QTE elements

How is it turn based when you get timed prompts to "press button not to die"?

How is hamburger not a salad when there are veggies in it?

Proportions matter.

Re: Sega mistakenly reveals sales numbers of popular games

#37
post #9

Video game consumers have always baffled me and this data just adds to it. Who are the 7 million people going out to buy the 20th Persona game? What are you actually hoping to get from it that isn't just a slight variance on something you've already had multiple times before? I have friends genuinely excited to go buy Mario Cart for the 17th time this year... Once you've made two objects move along an enclosed route…

Because games get better and gameplay (i.e. mechanics) get changed.

Play Persona 5 Royal, then Persona 1. Tell us it's the same game and everybody would think you are crazy. Hell, even Persona 5 Royal is way better than Persona 5 in a lot of ways...

Maybe you are satisfied by only trying out completely new things—if they even exist—but most people don't.

Re: Sega mistakenly reveals sales numbers of popular games

#39
post #9

Video game consumers have always baffled me and this data just adds to it. Who are the 7 million people going out to buy the 20th Persona game? What are you actually hoping to get from it that isn't just a slight variance on something you've already had multiple times before? I have friends genuinely excited to go buy Mario Cart for the 17th time this year... Once you've made two objects move along an enclosed route…

You can apply that logic to anything: why bother returning to the same great restaurant? Why bother with sports matches? Why buy a new car? New mobile? New computer? New TV? Why install a new version of an OS or software? It's because they change: They tell new stories. They look better. They play better. They introduce completely new mechanics. Persona: we're up to 5 in 25 years (almost 30 now!), during which time w…

Not to mention the entirely of art, music, literature. The concept of stories in general.

It’s such an absurdly bad take they can’t be serious.

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