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Canyon.mid

canyonmid.com

31–40 of 214 posts

Re: Canyon.mid

#31
post #17

Earlier quoted context omitted.

If your YT/Winamp/whatever volume isn't at 100%, then what you're doing is: 1. generate audio signal 2. reduce volume of that signal, losing information because it's quantised 3. take that volume-reduced signal and boost it right back up again, but now with the lower bits destroyed You can make this effect as bad as you like, e.g. turn it down to 1% and then amplify by 100x... but why?

Apps shouldn’t even have local volume controls. It’s an OS function.

Yeah, because clicking out of the app to adjust its volume is fun!

Clicks for the click God!

Re: Canyon.mid

#33

You remind me that I didn't have a sound card at the time and I played all my games (mostly LucasArts) with the PC speaker. For me, the MIDI versions are too boring as they lack the "raw electric power" of the speaker that I loved for years.

What exactly was the difference between PC speakers and MIDI? Why do we no longer need a MIDI device today to play the “correct” sound?

Re: Canyon.mid

#35
post #25

Why did we kill all that beautiful minimalism? Computers had enough gaming, entertainment and productivity back then. But the definition of "enough" kept changing. Like a carrot tied to stick attached to an animal.

[deleted]

Re: Canyon.mid

#36
post #11

I'm slightly impressed that the video (3.4 MB) is only 100 times larger than the original MIDI (33 kB)

That's probably mostly audio too given the vido is a 95% static screen. That has to encode to basically nothing.

Re: Canyon.mid

#37
post #25

Why did we kill all that beautiful minimalism? Computers had enough gaming, entertainment and productivity back then. But the definition of "enough" kept changing. Like a carrot tied to stick attached to an animal.

Youtube.

Re: Canyon.mid

#38
post #33

You remind me that I didn't have a sound card at the time and I played all my games (mostly LucasArts) with the PC speaker. For me, the MIDI versions are too boring as they lack the "raw electric power" of the speaker that I loved for years.

What exactly was the difference between PC speakers and MIDI? Why do we no longer need a MIDI device today to play the “correct” sound?

The PC speaker could only play square waves, and had only one voice.

There is no "correct" sound for a MIDI file as it's just note and tempo data. But many people probably associate them with the OPL2 synthesizer chip on AdLib and early SoundBlaster cards. [1]

Now that we have high fidelity digital sound output on even the cheapest computers/devices, at least 44 kHz, at least two channels, and at least 16 bits per sample, we can emulate (or play a recording of) anything.

[1] Personally I remember this midi file sounding different/better. Maybe because I'm remembering using a Sound Blaster AWE64 while playing these things in Windows?

Re: Canyon.mid

#39

Please please please NEVER disable video player controls. Like a fool I didn't lower my system volume, and got blasted with maximum volume of the YouTube video.

If your YT/Winamp/whatever volume isn't at 100%, then what you're doing is: 1. generate audio signal 2. reduce volume of that signal, losing information because it's quantised 3. take that volume-reduced signal and boost it right back up again, but now with the lower bits destroyed You can make this effect as bad as you like, e.g. turn it down to 1% and then amplify by 100x... but why?

I just like to have my audio samples divisible by a (preferably large) power of two — what's wrong with that? Sounds more crispy that way.

Re: Canyon.mid

#40
post #11

I'm slightly impressed that the video (3.4 MB) is only 100 times larger than the original MIDI (33 kB)

If you want Midi to render consistently across devices, you are “Significantly Out of Luck.”

The audio sounds like it sounds because Microsoft Licensed Roland’s GS Wavetable. Without that you lose timbral information.

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