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AniSora: Open-source anime video generation model

komiko.app

31–40 of 232 posts

Re: AniSora: Open-source anime video generation model

#31

So was this trained on existing anime? Ain't no way the corpus was licensed legally.

"animated video generation model presented by Bilibili." You understand that china has "different" view on copyright,license etc right??

Not that different. Bilibili is a big, above-board video streaming service; they definitely have distribution rights to a large collection of anime content. (They also have YouTube-style user uploads where proper licensing is less likely.)

It's the equivalent of Crunchyroll putting out a video generation model. If the rightsholders disagree with this usage, it'll come up during the negotiations for new releases.

Re: AniSora: Open-source anime video generation model

#33

So was this trained on existing anime? Ain't no way the corpus was licensed legally.

"animated video generation model presented by Bilibili." You understand that china has "different" view on copyright,license etc right??

Really? We've all seen the stories on how Meta sourced book content from Anna's Archive and still you try to claim things are different in China?

Re: AniSora: Open-source anime video generation model

#34

So was this trained on existing anime? Ain't no way the corpus was licensed legally.

"animated video generation model presented by Bilibili." You understand that china has "different" view on copyright,license etc right??

Do you think all that all the big guys just asked people while training their models?

Re: AniSora: Open-source anime video generation model

#35
post #29
post #7

Earlier quoted context omitted.

> Not sure it's wise to call it `AniSora` but I don't really know. Given that OpenAI call themselves "Open", I think it's great and hilarious that we're reusing their names. There was OpenSora from around this time last year: https://github.com/hpcaitech/Open-Sora And there are a lot of other products calling themselves "Sora" as well. It's also interesting to note that OpenAI recently redirected sora.com, which used…

> OpenAI recently redirected sora.com, which used to be its own domain, to sora.chatgpt.com. Probably to share cookies.

Cookies are such a mess.

We need cross-domain cookies. Google took them away so they could further entrench their analytics and ads platform. Abuse of monopoly power.

Re: AniSora: Open-source anime video generation model

#36

So was this trained on existing anime? Ain't no way the corpus was licensed legally.

Not like chatgtp and sora which as all we all known are fully trained in public licensed content free of copyright.

Exactly, that's why they aren't able to replicate the Studio Ghibli style.

Re: AniSora: Open-source anime video generation model

#38
post #4

Earlier quoted context omitted.

https://huggingface.co/IndexTeam/Index-anisora

Thanks! > This model has 1 file scanned as unsafe. testvl-pre76-top187-rec69.pth Hm, perhaps I'll wait for this to get cleared up?

Disty of SD.Next has made a version in diffusers format.

https://huggingface.co/Disty0/Index-anisora-5B-diffusers

For the record, the dev branch of SD.Next (https://github.com/vladmandic/sdnext) already supports it.

Re: AniSora: Open-source anime video generation model

#40
Some of these are very obviously trained on webtoons and manga, probably pixiv as well. This is very clear due to seeing CG buildings and other misc artifacts. So this is obviously trained on copyrighted material.

Art is something that cannot be generated like synthetic text so it will have to be nearly forever powered by human artists or else you will continue to end up with artifacting. So it makes me wonder if artists will just be downgraded to an "AI" training position, but it could be for the best as people can draw what they like instead and have that input feed into a model for training which doesn't sound too bad.

While being very pro AI in terms of any kind of trademaking and copyright, it still make me wonder what will happen to all the people who provided us with entertainment and if the quality continue to increase or if we're going to start losing challenging styles because "it's too hard for ai" and everything will start 'felling' the same.

It doesn't feel the same as people being replaced with computer and machines, this feels like the end of a road.

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