Earlier quoted context omitted.
> They taught us to triangulate using pencil and ruler, but no one has time for that when it's starting to get dark. I was a military land nav instructor (although not for the US military) and this was one of our biggest challenges, especially once smart phones become common. People would consider position fixing to be an unbearable waste of time and would inevitably waste hours of time and effort because of it.
Sad story. A few weeks ago, a few US tankmen got lost in a Lithuanian training grounds driving a M88 recovery vehicle. They drowned in a swamp. Took most of a week to find and excavate them (they were under meters of mud). Last I heard the investigation is ongoing, but a theory is that their GPS was malfunctioning due to Russian or Belorussian GPS jamming and the crew failed to navigate without GPS. Russian GPS jammi…
3D Army Land Navigation Courses
31–40 of 48 posts
Re: 3D Army Land Navigation Courses
#32I like the skybox of the desert and the cricket sound
Re: 3D Army Land Navigation Courses
#33Re: 3D Army Land Navigation Courses
#34I didn't know the objective, so I created my own simple one: get to the lake because I'm thirsty. Then I created another one: get back to where I started so I can bring water to my injured companion.
Re: 3D Army Land Navigation Courses
#35> You can reduce your startup time if you configure your web server to host .unityweb files using gzip compression.
Seems like an easy fix and it's not exactly like that information requires 3l33t skillz to find
Re: 3D Army Land Navigation Courses
#36I didn't know the objective, so I created my own simple one: get to the lake because I'm thirsty. Then I created another one: get back to where I started so I can bring water to my injured companion.
The last land nav course I ever did was in the reserves and in the mountains. Instead of traipsing through the underbrush I just followed the fire breaks and occasionally took azimuths off surrounding mountain peaks and only missed one point because I didn't feel like hiking up the steep hill it was on top of.
Not too sure I see the value in online land nav but I also learned it before GPS was really a thing.
Re: 3D Army Land Navigation Courses
#37Earlier quoted context omitted.
I have no doubt, but that supplementary material isn't present here.
That might be part of the game; how resourceful are you? Can you find the information needed to play it without someone handing it to you? That's interesting, if true.
In my time in the Infantry we spent a significant amount of time working on honing landnav skills, both theory, and practice.
*Edit* Also, there is already a manual for everything you do in the military.
Re: 3D Army Land Navigation Courses
#38How to play: 1. scattered throughout the level are flagpoles with two-letter names on the flag 2. you are given a list of numeric coordinates which are locations to a subset of the flagpoles, in the format (map section)(xx.xx)(yy.yy), as well that of as your starting point 3. the objective is to navigate to those coordinates to record the two-letter names of those flags. A UI will open when you walk up to each flag a…
Re: 3D Army Land Navigation Courses
#39Possibly the longest email address I've ever seen! usarmy.jble.tradoc.mbx.eustis-tboc-dtl-helpdesk@mail.mil
usarmy (U.S. Army) jble (Joint Base Langley-Eustis) tradoc (Training and Doctrine Command) mbx (mailbox) eustis (Fort Eustis) tboc (Training Brain Operations Center) dtl (Data Transmission Lab) helpdesk (help desk) mail (mail) mil (military domain) Tells you everything you need to know.
I presume that dashed bit is what we'd think of as a normal email address.
Re: 3D Army Land Navigation Courses
#40Earlier quoted context omitted.
>> I'm surprised they give you the option to move forward deterministically; that's not actually a thing that humans operating outside can do. Absent distant landmarks?
You can do a pretty good job if you can see mountains, or the sun.
The formatting of the MRGS coords is horrible.
Just give the easting and northing is blocks please like 1234 5678.
Feels like 90 of the time is wasted on parsing this and making sure your in the right square kilometer.
Also the waypoint could give you there ID when getting near them, so you could just assign them to the waypoint number, having to type seems overkill.