Earlier quoted context omitted.
Since you’re releasing the code to GitHub, do you think you’ll eventually run into issues with the training data including prior versions of the game?
The implied scenario being that the memory of its own output would result in the model producing degraded future output? Why is that a given?
Asking LLMs to create my game Shepard's Dog
31–40 of 65 posts
Re: Asking LLMs to create my game Shepard's Dog
#32ChatGPT o1 Pro Demo: https://show.franzai.com/a/clean-parrot-brown (Page will self-destruct after 3 months, feel free to host it somewhere else) Oneshot Prompt https://chatgpt.com/share/67cff8e6-e218-8009-af5b-d91060eaed...
After some rounds in Cursor using different models https://show.franzai.com/a/leaf-bug-wasp (LGPT - feel free to fork - Page will vanish in 3 months)
Re: Asking LLMs to create my game Shepard's Dog
#33Re: Asking LLMs to create my game Shepard's Dog
#34Earlier quoted context omitted.
Since you’re releasing the code to GitHub, do you think you’ll eventually run into issues with the training data including prior versions of the game?
The implied scenario being that the memory of its own output would result in the model producing degraded future output? Why is that a given?
Re: Asking LLMs to create my game Shepard's Dog
#35 pre { text-wrap: wrap; }Re: Asking LLMs to create my game Shepard's Dog
#36Shepherd's Dog is a game I've wanted to create for a long time, but I never got the sheep flocking behaviour just right. The goal of the game is to herd all the sheep into the pen before nightfall. I've asked several models to create this game and I'm particularly impressed with what Claude 3.7 could do with a one-shot prompt. - You can play the Claude game here (note: doesn't work on Safari for some reason): https:/…
Not sure if you're aware, but there was a game like that for playstation and GBA, called Sheep! https://en.wikipedia.org/wiki/Sheep_(video_game) Here's some gameplay footage (player here didn't chose a dog to play with for some reason): https://www.youtube.com/watch?v=SP058CHQj20 Premise of the game is the same, you run the sheep to the designated area over obstacles.
Re: Asking LLMs to create my game Shepard's Dog
#37Quiet impressive! I've build a very similar game for a 3 hour game jam once :D https://h4kor.itch.io/herding-simulator
Re: Asking LLMs to create my game Shepard's Dog
#38Interesting experiment. Would love to see a multiplayer version of this game!
https://store.steampowered.com/app/2410820/Too_Many_Sheep/ both cooperative and competitive
> A cozy co-op party game where you and your sheepdog buddies guide colorful flocks through beautiful landscapes [...]
It has a free demo but no release date yet
Re: Asking LLMs to create my game Shepard's Dog
#39The one that Claude created was a legitimately fun game! If it implemented boids similar to o3-mini, it would be even better. Slap some sprites on it and put it on steam!
I clicked it and went, oh this is actually fun. It feels very early iPhone days mobile game.
Re: Asking LLMs to create my game Shepard's Dog
#40Quiet impressive! I've build a very similar game for a 3 hour game jam once :D https://h4kor.itch.io/herding-simulator
The link is the final result with lots of controls, but the idea is that it's a tutorial/workshop where you build it step by step yourself, in Norwegian though https://github.com/Matsemann/boids-workshop