The design is very similar to Discord, could this possibly even go to a copyright breach or is the bar for that set too high?
Revolt: Open-Source Alternative to Discord
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Re: Revolt: Open-Source Alternative to Discord
#32> Revolt is the chat app that’s truly built with you in mind. Is this meant to be a unique selling point? All of the features also exist in discord. Also, "Bots some for extra spice". Might need a text review
Re: Revolt: Open-Source Alternative to Discord
#33Re: Revolt: Open-Source Alternative to Discord
#34Re: Revolt: Open-Source Alternative to Discord
#35Code signing is good, I like it, I approve, but it is a big obstacle for me personally and others who cannot afford Apple Developer Credentials.
Re: Revolt: Open-Source Alternative to Discord
#36Re: Revolt: Open-Source Alternative to Discord
#37haha i had to laugh at the language selectors: {flag:uk} English (traditional) {flag:us} English (simplified)
How to quickly lose a few potential users.
Re: Revolt: Open-Source Alternative to Discord
#38Note that there have been rumours about Discord preparing to go public, I reckon this might be made in preparation for it. I think it is a wise move to offer an alternative. The design is very similar to Discord, could this possibly even go to a copyright breach or is the bar for that set too high?
Re: Revolt: Open-Source Alternative to Discord
#39haha i had to laugh at the language selectors: {flag:uk} English (traditional) {flag:us} English (simplified)
How to quickly lose a few potential users.
Re: Revolt: Open-Source Alternative to Discord
#40How is open-source supposed to compete without access to Apple's certificates? If you are constantly forced to override the warnings about unsigned software, assuming your system even allows you in the first place, how much friction before less technical users give up? Code signing is good, I like it, I approve, but it is a big obstacle for me personally and others who cannot afford Apple Developer Credentials.
Does the license of your application somehow prevent you from following whatever Apple wants to do regarding signing? I think there are plenty of apps/games out there built on FOSS technology yet they're still signed and run like anything else signed on macOS, but maybe I remember incorrectly?