This is clearly more advanced than what Google is aiming for immediately, but is the direction that makes this technology exciting, and is what it should mature into once feasible. What is really missing at the moment is a method of controlling the display. Waving your hands in front of the camera is not an attractive option to me, but there are other possibilities once the tech gets there that seem much more seamles…
Personally I think that the control will be a mix of things, but the obvious primary control system is using your eyes - there already exists technology for having a computer mouse tracking your eyes, with gestures (e.g. extra long stare) to click. It's mainly used for making it possible for paraplegics to control computers at the moment. The technique uses either a camera or a low-intensity laser directed at the eye…
How The First Google Glass Commercial Should Have Gone
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Re: How The First Google Glass Commercial Should Have Gone
#32Earlier quoted context omitted.
This is one of those big mistakes that many people make. I said it for years too. Once someone points it out and you take the time to correct yourself, you'll notice it everywhere. Another one is "anyways."
nothing wrong with "anyways". It's just the English Language evolving as it always has done. Adding the 's' doesn't change the intent of what you're trying to say. Went and Gone are two different words with different meanings. Dictionary's are records of how the language is being used at the time. They are not instruction manuals.
Re: How The First Google Glass Commercial Should Have Gone
#33Re: How The First Google Glass Commercial Should Have Gone
#34Re: How The First Google Glass Commercial Should Have Gone
#35Earlier quoted context omitted.
And this is coming from someone who is dying to buy Google Glass! I want one for the same reason, but if you just want a head-mounted camera to record your life, that's already a thing: http://gopro.com/ Apparently quite popular with cyclists.
I see cameras like that all the time when skiing. Snowboarders seem to use them more than skiers, but maybe I'm just biased :P. I think it would actually be pretty cool assuming you ski somewhere interesting.
(Edit: that's the best proximity flying (wingsuit) video I've seen. Best use of GoPro cameras ever!)
Re: How The First Google Glass Commercial Should Have Gone
#36THIS Is How The First Google Glass Commercial Should Have Gone ...
Re: How The First Google Glass Commercial Should Have Gone
#37While I agree with most comments that most of these are unrealistic and gives the impression the artist does not understand the technology. The football idea is actually pretty good, viable and not even too hard to build with current tools. That sounds exactly the kind of use case that should be better exploited with glass apps. Constantly streaming information when you don't want to be distracted by taking your phon…
I'm not really sure I see the advantage of the glasses over an ordinary smartphone for the stadium scenario. I am not missing anything by doing it on the phone due to the fact that the augmented reality of the replay is already taking up most of my vision. For me, the jogging scenario of a heads up display makes the glasses very appealing to me as I would love to see a heads up of how my jog is going and distance to…
I think most of those scenarios are well doable, and they surely can be well encapsulated as modules (apps).
Re: How The First Google Glass Commercial Should Have Gone
#38Re: How The First Google Glass Commercial Should Have Gone
#39I completely disagree with the hand gestures. Just having users accept wearing Glass is enough of a challenge without insinuating that the UI will require you to look like you're doing panotomimes in public. And this is coming from someone who is dying to buy Google Glass! (mainly for the hands-free camera feature)
Re: How The First Google Glass Commercial Should Have Gone
#40I completely disagree with the hand gestures. Just having users accept wearing Glass is enough of a challenge without insinuating that the UI will require you to look like you're doing panotomimes in public. And this is coming from someone who is dying to buy Google Glass! (mainly for the hands-free camera feature)
Those gestures could be substituted by eye tracking. In Kinect UIs, menu buttons are often activated by holding your hand to the specified position for a certain amount of time. This can be translated to directly looking at an element for some couple hundred milliseconds.