Has anyone found any real use for VR? HL Alyx notwithstanding
Isn't like 70% of current VR usage for adult content?
We're accelerating the Android XR platform with a new agreement with HTC
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Re: We're accelerating the Android XR platform with a new agreement with HTC
#32Earlier quoted context omitted.
Second this, VR is perfect for workouts. I'd also recommend checking out Sprint Vector if you have a decent PC for PCVR (via Steam Link) - I was fully drenched in sweat after a 30 min gameplay session. Gorilla Tag is also nice for workouts while being fun, no PC needed.
> Second this, VR is perfect for workouts. So is the real world.
Although I believe it's usually the other way around. People play games where they are moving quite a lot and afterwards realize that they are actual getting exhausted. And then they realize that they didn't really notice that exhaustion while doing the actual movement ( focus on the game, outside world mostly blocked off ) so the thinking is "wow I can do workouts without having to dread them and without being pulled away by other distractions, and all that from my living room"
There are already studies that show people feel less exhaustion while doing a VR Workout compared to a classic workout when done at the same intensity
Re: We're accelerating the Android XR platform with a new agreement with HTC
#33Re: We're accelerating the Android XR platform with a new agreement with HTC
#34Seeing HTC do this makes me sad. They will get burnt by Google again.
HTC was an amazing technological frontrunner for Android phones.
The team got absorbed by Google.
They had people working on VR/XR.
That team got absorbed by Google too.
Now, the VR team is getting absorbed again.
Google tried this already - and failed. And as someone who held multiple workshops educating people to use Google's AR/VR tech, I see nothing but a barely-useful Android fork coming out of this that will be used for cheap VR/AR headsets.
So to recap:
- There was the AR (https://developers.google.com/ar)
- There was the VR (https://developers.google.com/vr)
- There was Google cardboard
- There was Google Glass.
All of these projects were:
- Early to the market
- Had a huge advantage over competition
- Were (relatively) simple to build on/use
All of these projects ended up abandoned as the responsible person probably got promoted and moved on, leaving them to die. Now, when the competition stepped up their game and is gaining some serious ground in the field (META) it's someone else's turn to get their big promotion by releasing a half-assed product that they will forget about in a year.
In the end, all that this signals to me is to be bullish on Meta, as their VR play seems to be sticky enough to draw out the competitors.
Re: We're accelerating the Android XR platform with a new agreement with HTC
#35Has anyone found any real use for VR? HL Alyx notwithstanding
There is a lot of usage: Video games, workout, 3D modeling, adult content, ... But most of them are pretty niche. Maybe they will one day explode to the mainstream, but, even as a VR enthusiast, I doubt it will happen as long as you have to strap a weird looking bulky machine on your face.
i think the hardware people should go all in, a develop a full body suit, may be even encase it in a shell which could suspend you (for free walking, turning etc), and make VR truly immersive. Could even use sonic/air pressure to produce haptic feedback on the body to simulate touch.
Re: We're accelerating the Android XR platform with a new agreement with HTC
#36Has anyone found any real use for VR? HL Alyx notwithstanding
Re: We're accelerating the Android XR platform with a new agreement with HTC
#37Has anyone found any real use for VR? HL Alyx notwithstanding
We're in Oil & Gas, Healthcare and Higher Ed amongst others and currently support Quest, HoloLens and Magic Leap.
We (and loads of competitors) are growing at a steady pace, the numbers probably wouldn't excite a VC associate, but there's more to life and business than that.
Re: We're accelerating the Android XR platform with a new agreement with HTC
#38Again? Seeing HTC do this makes me sad. They will get burnt by Google again. HTC was an amazing technological frontrunner for Android phones. The team got absorbed by Google. They had people working on VR/XR. That team got absorbed by Google too. Now, the VR team is getting absorbed again. Google tried this already - and failed. And as someone who held multiple workshops educating people to use Google's AR/VR tech, I…
It's not like Apple is going to open their VR iOS software (whatever it's called) and Facebook won't just give them their Quest OS either. At the moment, their choices are "build a custom OS" or "continue using the existing Android OS". And to be honest, I doubt HTC will be able to pull off a new OS/Linux distro to run VR on either.
Re: We're accelerating the Android XR platform with a new agreement with HTC
#39Re: We're accelerating the Android XR platform with a new agreement with HTC
#40So.. Meta has Meta Horizon OS, which feels quite inaccessible to non-corpos AFAIK, and now we have Android XR. Is it more accessible? I was working with Razer back in the day (as a third party contributor, not part of the team) for Razer OSVR and that was very exciting. They shut that down though. So, what I'm asking is, could someone do the equivalent of the Open Source Laptop[1] but for XR? [1]: https://news.ycombi…