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Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs

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Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs

#31
post #27

Earlier quoted context omitted.

4k gaming is dumb. I watched a LTT video that came out today where Linus said he primarily uses gaming monitors and doesn't mess with 4k.

No it's not. 2560x1440 has terrible PPI on larger screens. Either way with a 4k monitor you don't technically need to game at 4k as most intensive games offer DLSS anyway.

And FSR, which is cross gpu vendor.

Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs

#32
post #22

Earlier quoted context omitted.

At what point do we stop calling them graphics cards?

At what point did we stop calling them phones?

Compute cards, AI Cards, or Business Cards.

I like business cards, I'm going to stick with that one. Dibs.

Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs

#33
post #29

Anyone has any info on Node? Can't find anything online. Seems to be 4nm but performance suggest otherwise. Hopefully someone do a deep dive soon.

Good bet it's 4nm. The 5090 doesn't seem that much greater than the 4090 in terms of raw performance. And it has a big TDP bump to provide that performance.

Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs

#35

Looks like most of the improvement is only going to come when DLSS4 is in use and its generating most of the frame for Ray Tracing and then also generating 3 predicted frames. When you use all that AI hardware then its maybe 2x, but I do wonder how much fundamental rasterisation + shaders performance gain there is in this generation in practice on the majority of actual games.

Like with how you cannot distinguish reality from CGI in movies DLSS will also become perfected over the years.

Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs

#36

Looks like most of the improvement is only going to come when DLSS4 is in use and its generating most of the frame for Ray Tracing and then also generating 3 predicted frames. When you use all that AI hardware then its maybe 2x, but I do wonder how much fundamental rasterisation + shaders performance gain there is in this generation in practice on the majority of actual games.

3 Generated frames sounds like a lot of lag, probably a sickening amount for many games. The magic of "blackwell flip metering" isn't quite described yet.

Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs

#37
post #22

Earlier quoted context omitted.

At what point did we stop calling them phones?

Compute cards, AI Cards, or Business Cards. I like business cards, I'm going to stick with that one. Dibs.

Let's see Paul Allen's GPU.

Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs

#38
post #27

Earlier quoted context omitted.

4k gaming is dumb. I watched a LTT video that came out today where Linus said he primarily uses gaming monitors and doesn't mess with 4k.

No it's not. 2560x1440 has terrible PPI on larger screens. Either way with a 4k monitor you don't technically need to game at 4k as most intensive games offer DLSS anyway.

What matters is the PPD, not the PPI, otherwise it's an unsound comparison.

Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs

#39
post #28

Looks like most of the improvement is only going to come when DLSS4 is in use and its generating most of the frame for Ray Tracing and then also generating 3 predicted frames. When you use all that AI hardware then its maybe 2x, but I do wonder how much fundamental rasterisation + shaders performance gain there is in this generation in practice on the majority of actual games.

There was some solid commentary on the Ps5Pro tech talk stating core rendering is so well optimized much of the gains in the future will come from hardware process technology improvements not from radical architecture changes. It seems clear the future of rendering is likely to be a world where the gains come from things like dlss and less and free lunch savings due to easy optimizations.

Nanite style rendering still seems fairly green. That could take off and they decide to re-implement the software rasterization in hardware.

Re: Nvidia announces next-gen RTX 5090 and RTX 5080 GPUs

#40
post #27

Earlier quoted context omitted.

No it's not. 2560x1440 has terrible PPI on larger screens. Either way with a 4k monitor you don't technically need to game at 4k as most intensive games offer DLSS anyway.

What matters is the PPD, not the PPI, otherwise it's an unsound comparison.

Too much personal preference with PPD. When I upgraded to a 32" monitor from a 27" one i didn't push my display through my wall, it sat in the same position.
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