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Spherical Harmonics

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Re: Spherical Harmonics

#34

If anyone is curious about applications - these can be used to approximate low-frequency components of a point's surroundings. They were used in Halo 3 to do real-time HDRI lighting and shadowing (see "Lighting and Material of Halo 3" from Siggraph 2008). After the success of this method, there was a fairly long stretch of researchers looking for a better orthonormal basis (such as 2D Haar wavelents, as spherical har…

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Re: Spherical Harmonics

#35

If anyone is curious about applications - these can be used to approximate low-frequency components of a point's surroundings. They were used in Halo 3 to do real-time HDRI lighting and shadowing (see "Lighting and Material of Halo 3" from Siggraph 2008). After the success of this method, there was a fairly long stretch of researchers looking for a better orthonormal basis (such as 2D Haar wavelents, as spherical har…

I wonder if Cartesian-basis multipole expansion could get the best of both worlds of GS and SH, as the former basis captures anisotropy but not detail while the latter captures detail but not anisotropy, whereas Cartesian multipole expansion naturally captures both right from the low orders, and is much easier to align to game worlds.

(to be precise, both can be captured by either if you include enough orders, what I mean is mainly how the information distribution scales with respect to each attribute)

Also, the age-old physics question: what is the minimum order of spherical harmonics required to approximate a cow?

Re: Spherical Harmonics

#37

If anyone is curious about applications - these can be used to approximate low-frequency components of a point's surroundings. They were used in Halo 3 to do real-time HDRI lighting and shadowing (see "Lighting and Material of Halo 3" from Siggraph 2008). After the success of this method, there was a fairly long stretch of researchers looking for a better orthonormal basis (such as 2D Haar wavelents, as spherical har…

Another application is Ambisonic sound spatialisation formats, where a finite set of signals corresponding to spherical harmonics are used to encode spatial sound fields. https://en.wikipedia.org/wiki/Ambisonics

Re: Spherical Harmonics

#39
See also the “cubic harmonics”, which is an equivalent basis to spherical harmonics but they are real instead of complex, and also more natural to use in cubic crystals due to their symmetries.

I have also seen “triangular harmonics”, “zonal harmonics”, etc. in use in other materials.

Re: Spherical Harmonics

#40
post #33

Anyone know a good explanation of what spherical harmonics are?

a vibrating string make sine waves, a vibrating bubble make spherical harmonics.

Love it, that's a fantastic image for these. As a musician intimately aware of how vibrating strings work, the vibrating bubble is a perfect analogy, it seems.
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