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Introducing Our New Name

blog.minetest.net

31–40 of 85 posts

Re: Introducing Our New Name

#31
post #7

Earlier quoted context omitted.

> You just visit another server and it downloads and sets up all of the server's mods. That's how mods work in Minecraft bedrock

Minecraft Bedrock Edition is Microsoft's freemium children's game where you buy "mods" and "skins" using minecoins and you can visit a number of pre-approved pay-to-win servers or pay Microsoft to host a "server" for you and like 8 other people as long as you obey the microsoft guidelines and drink enough verification cans. You might be confusing it with a beloved viral indie PC game called Minecraft (2011) which is…

You get the Java and bedrock version when you buy Minecraft for the PC.

Re: Introducing Our New Name

#32

I find it hard to take seriously much debate on naming things. Whatever name you choose is going to upset some people and please others; in the end, all you need is something fairly unique. You quickly forget any intrinsic meaning and it becomes transparent. ‘YouTube’ is a pretty amateurish sounding name and yet it stuck, and here we are now. When was the last time you even stopped and pondered its etymology? The nam…

Apple is snappy and easy to remember, and they literally had to fight the Beatles for it.

Re: Introducing Our New Name

#33

I find it hard to take seriously much debate on naming things. Whatever name you choose is going to upset some people and please others; in the end, all you need is something fairly unique. You quickly forget any intrinsic meaning and it becomes transparent. ‘YouTube’ is a pretty amateurish sounding name and yet it stuck, and here we are now. When was the last time you even stopped and pondered its etymology? The nam…

I agree but I always thought YouTube was a great name for what it was. It was me choosing what was on (no pesky programming) and us making videos.

It’s very different now but “you”, as in me, was very central to my idea of what YouTube was. And the TV was a CRT. It was the tube. And as per GWB it was a series of tubes it came through (facetious).

Re: Introducing Our New Name

#34
post #3

The new name isn't great (too many vowels in the same place, you couldn't spell it if you heard it) but at least it's original and doesn't sound like it's a knockoff test implementation of minecraft anymore. Minetest is kind of a unique experiment in how modular a voxel game can be with mods. It's pretty cool. You just visit another server and it downloads and sets up all of the server's mods. You have dependencies a…

> You just visit another server and it downloads and sets up all of the server's mods. That's how mods work in Minecraft bedrock

More and more of Minecraft is moving into data packs, which is pretty neat. So many things that required .jar java mods are now first-class citizens for customisation, automatically ‘downloaded’ when you connect to a server. Pretty neat.

Re: Introducing Our New Name

#35
post #7

Earlier quoted context omitted.

> You just visit another server and it downloads and sets up all of the server's mods. That's how mods work in Minecraft bedrock

Minecraft Bedrock Edition is Microsoft's freemium children's game where you buy "mods" and "skins" using minecoins and you can visit a number of pre-approved pay-to-win servers or pay Microsoft to host a "server" for you and like 8 other people as long as you obey the microsoft guidelines and drink enough verification cans. You might be confusing it with a beloved viral indie PC game called Minecraft (2011) which is…

[deleted]

Re: Introducing Our New Name

#37

Yeah, this name sucks. It will endlessly be misread as "Luna-ti" and assigned astrological connotations, it sounds like a pharmaceutical, and it tells you nothing about the platform.

Despite my familiarity with Lua, my mind originally went to the Yuan-ti.

Re: Introducing Our New Name

#38
post #26

> We decided to avoid using “free” or “libre” in the name ... Projects like Blender, Krita, or Godot are awesome, and they don’t need to convince you about their libre nature by putting it in their names. so... we decided to add the name of the programming language we use instead?

It seems like a pretty reasonable choice when thinking about Luanti as a game engine instead of a game. If someone is choosing a game engine to write a game in, one of their most significant considerations is likely to be what programming languages are supported, so highlighting Lua in the name of the engine is not a bad idea.

Re: Introducing Our New Name

#39
post #26

> We decided to avoid using “free” or “libre” in the name ... Projects like Blender, Krita, or Godot are awesome, and they don’t need to convince you about their libre nature by putting it in their names. so... we decided to add the name of the programming language we use instead?

I think it's very wise to market your product on something people might actually care about.

Free/Libre is a fine philosophy, but as a selling point it has had a very disappointing history.

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