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Inkscape 1.4

inkscape.org

31–40 of 133 posts

Re: Inkscape 1.4

#31
post #5

I love Inkscape. I’ve been using it for 20 years. But it boggles my mind how it’s still so horribly laggy on macOS. At least they got rid of the Xquartz dependency though.

They’ve historically been quite open about needing help on the macOS front. For example, https://inkscape.org/news/2021/06/22/seeking-macos-dev-contr...

Re: Inkscape 1.4

#32

It would be nice if Inkscape supported SVG P/S. We need that for BIMI, and now have to pay someone who has access to Adobe.

For anyone in a similar boat, I just heard of someone using Adobe Illustrator's 7-day trial to generate their BIMI logo file.

https://www.grc.com/sn/sn-996-notes.pdf (page 18) https://twit.tv/shows/security-now/episodes/996

Re: Inkscape 1.4

#33
post #5

I love Inkscape. I’ve been using it for 20 years. But it boggles my mind how it’s still so horribly laggy on macOS. At least they got rid of the Xquartz dependency though.

Came here to say the same. The app is very useful for me (pen plotters etc) but it’s awful on my Mac. Barely useable despite being required for some of my workflows.

Re: Inkscape 1.4

#35
post #27

We really need a vector editor that has some of the features of Flash's UI. I haven't seen them in other programs.

They were called Fireworks and Freehand. Sadly, they didn't survive Adobe's acquisition of Macromedia.

Re: Inkscape 1.4

#36
post #8

The more I learn about the SVG spec, the more I understand the rationale of some of the UI decisions inkscape made, and the more impressed I am by how they implemented advanced techniques like shape union and intersection, clipping and masking.

From the little I know about SVG, I wish there was an open source alternative to Inkscape that didn't support standard SVG but used a proprietary format instead. Almost everything you need to create vector art, SVG doesn't support. Multiple outlines in a single shape? No. Varying thickness in an outline? No. Rounded corners on arbitrary vertices? No. Non-destructive boolean operations? No. I'm not even sure SVG suppo…

Are you creatively crippled by not being able to create multiple outlines on a single shape on a file format that can be viewed in almost any device from here to eternity at no cost? Cause you know Michelangelo didn't use procreate in a iPad...do you?

Re: Inkscape 1.4

#37
post #8

The more I learn about the SVG spec, the more I understand the rationale of some of the UI decisions inkscape made, and the more impressed I am by how they implemented advanced techniques like shape union and intersection, clipping and masking.

From the little I know about SVG, I wish there was an open source alternative to Inkscape that didn't support standard SVG but used a proprietary format instead. Almost everything you need to create vector art, SVG doesn't support. Multiple outlines in a single shape? No. Varying thickness in an outline? No. Rounded corners on arbitrary vertices? No. Non-destructive boolean operations? No. I'm not even sure SVG suppo…

There is Cenon:

https://cenon.info/

which runs well in Mac OS and Linux and for the basics has the basic vector editing capabilities which folks would expect.

Re: Inkscape 1.4

#39
post #8

The more I learn about the SVG spec, the more I understand the rationale of some of the UI decisions inkscape made, and the more impressed I am by how they implemented advanced techniques like shape union and intersection, clipping and masking.

From the little I know about SVG, I wish there was an open source alternative to Inkscape that didn't support standard SVG but used a proprietary format instead. Almost everything you need to create vector art, SVG doesn't support. Multiple outlines in a single shape? No. Varying thickness in an outline? No. Rounded corners on arbitrary vertices? No. Non-destructive boolean operations? No. I'm not even sure SVG suppo…

Use Krita for art.

Re: Inkscape 1.4

#40
post #36

Earlier quoted context omitted.

From the little I know about SVG, I wish there was an open source alternative to Inkscape that didn't support standard SVG but used a proprietary format instead. Almost everything you need to create vector art, SVG doesn't support. Multiple outlines in a single shape? No. Varying thickness in an outline? No. Rounded corners on arbitrary vertices? No. Non-destructive boolean operations? No. I'm not even sure SVG suppo…

Are you creatively crippled by not being able to create multiple outlines on a single shape on a file format that can be viewed in almost any device from here to eternity at no cost? Cause you know Michelangelo didn't use procreate in a iPad...do you?

And the cavemen drawing on walls before Michelangelo didn't have paintbrushes, complex pigments and cathedrals to paint on? Heaven forbid we make better tools.

Considering those operations are available in other vector art tools that aren't constrained by directly using SVG as the fundamental editing format it seems like a reasonable complaint.

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