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Rune: A local music player reviving Zune's classic aesthetic

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Re: Rune: A local music player reviving Zune's classic aesthetic

#31

I wonder if any naming inspiration was taken from Roon, a very good music player.

Hi, Developer of Rune here.

Short answer: No. It's purely a coincidence. Rune is an abbreviation for Zune Revived, and I only realized this awkward situation today.

Re: Rune: A local music player reviving Zune's classic aesthetic

#32

Flutter plus Rust is the same stack I’m using for my music app. Thanks to the awesome flutter_rust_bridge it’s very easy to use them together and leverage both their strengths. https://github.com/fzyzcjy/flutter_rust_bridge

However, Rune uses `rinf`, and I prefer the architecture design of `rinf` as it organizes data communication more clearly :P

Re: Rune: A local music player reviving Zune's classic aesthetic

#33

I did not test this yet, but Dynamic "Mix" Feature and Audio Analysis and Recommendations, those are features I always wanted to have for a local music player. Amarok had some simple variant of this. Spotify of course has as well, but not really for local music. That was the main reason I started my own music player project ( https://github.com/albertz/music-player ). But it never really got to the point to have a mo…

Why not use something like mpd and program an external playlist builder? That way, you focus only on what matters to you. Reading your last commit, it seems like we had the similar idea of wanting more intelligent shuffle. Which is why I made a player that simply ingests plaintext playlists and then https://git.sr.ht/~q3cpma/mus/tree/75478f90269dca1b69e0d763d... to achieve what I wanted (though I'll probably modify i…

MPD was too restricted in functionality. It doesn't really provide such infinite play list concept. So I felt that I would fight with the limitations of the mpd API more than I really get something out of it.

Here are some comparisons to MPD: https://github.com/albertz/music-player/blob/master/Compare_...

Btw, my music player can even act as a MPD backend.

Writing the backend part was anyway the simpler part. And that covered quite a lot of things: https://github.com/albertz/music-player/blob/master/WhatIsAM...

The GUI turned out to be the trickier part. I wanted to design everything around this infinite play list concept, and that in a cross-platform way, but I didn't really finished that.

Re: Rune: A local music player reviving Zune's classic aesthetic

#34
post #8

As somewhat of a Zune fanatic, it always makes me happy to see a new Metro-inspired UI, but every one of these Zune-inspired projects falls short when compared to the actual Zune application, which imo is the absolutely pinnacle of music players. It presents your music library in a way that to me is aesthetically pleasing and entirely intuitive. The three column layout, with sorting options for each, is ideal. Filter…

IMHO Xbox 360, Zune, Windows 7-10 Mobile and Metro were very good UX implementations at their time, and bizarrely far superior to the touch mode Windows 11 offers today on tablets. WTF Microsoft, why are you regressing on all fronts?!

Zune never took off because it came too late and was going against a market already dominated by the iPod, and Metro was hated since Microsoft shoved it down the throats of desktop users with Windows 8, even though it was wonderful to use on tablets, except Windows tablets of the time sucked major ballsack since they were powered by anemic Intel Atom CPUs trying to run a full desktop OS compared to the ARM iPads running a mobile OS.

Re: Rune: A local music player reviving Zune's classic aesthetic

#35
post #8

As somewhat of a Zune fanatic, it always makes me happy to see a new Metro-inspired UI, but every one of these Zune-inspired projects falls short when compared to the actual Zune application, which imo is the absolutely pinnacle of music players. It presents your music library in a way that to me is aesthetically pleasing and entirely intuitive. The three column layout, with sorting options for each, is ideal. Filter…

IMHO Xbox 360, Zune, Windows 7-10 Mobile and Metro were very good UX implementations at their time, and bizarrely far superior to the touch mode Windows 11 offers today on tablets. WTF Microsoft, why are you regressing on all fronts?! Zune never took off because it came too late and was going against a market already dominated by the iPod, and Metro was hated since Microsoft shoved it down the throats of desktop user…

Surface Pro with Windows 8 was pretty good, great performance on that device. I did a lot of sketching and some D&D world building with the pencil :). But the UX had a lot of frustrating spots where you still end up using Windows 95 UI because Microsoft didn’t care to update everything.

Re: Rune: A local music player reviving Zune's classic aesthetic

#36
post #8

As somewhat of a Zune fanatic, it always makes me happy to see a new Metro-inspired UI, but every one of these Zune-inspired projects falls short when compared to the actual Zune application, which imo is the absolutely pinnacle of music players. It presents your music library in a way that to me is aesthetically pleasing and entirely intuitive. The three column layout, with sorting options for each, is ideal. Filter…

IMHO Xbox 360, Zune, Windows 7-10 Mobile and Metro were very good UX implementations at their time, and bizarrely far superior to the touch mode Windows 11 offers today on tablets. WTF Microsoft, why are you regressing on all fronts?! Zune never took off because it came too late and was going against a market already dominated by the iPod, and Metro was hated since Microsoft shoved it down the throats of desktop user…

Zune never took off because Apple unveiled iPhone soon after.

When all the news and talks are about this iPod killer from Microsoft and then Apple themselves release a truly groundbreaking iPod killer themselves, you look foolish. Zune really got done in by marketing.

Re: Rune: A local music player reviving Zune's classic aesthetic

#37
post #8

As somewhat of a Zune fanatic, it always makes me happy to see a new Metro-inspired UI, but every one of these Zune-inspired projects falls short when compared to the actual Zune application, which imo is the absolutely pinnacle of music players. It presents your music library in a way that to me is aesthetically pleasing and entirely intuitive. The three column layout, with sorting options for each, is ideal. Filter…

IMHO Xbox 360, Zune, Windows 7-10 Mobile and Metro were very good UX implementations at their time, and bizarrely far superior to the touch mode Windows 11 offers today on tablets. WTF Microsoft, why are you regressing on all fronts?! Zune never took off because it came too late and was going against a market already dominated by the iPod, and Metro was hated since Microsoft shoved it down the throats of desktop user…

Microsoft’s decisions on windows will always be very funny. Push a gloriously designed tablet UI onto everybody, face backlash because nobody was buying windows tablets so it was tacky on desktop, come out with good windows tablets finally (or hybrid ones) but change the UI to a compromise that neither desktop or tablet users enjoy.

Re: Rune: A local music player reviving Zune's classic aesthetic

#38

Earlier quoted context omitted.

IMHO Xbox 360, Zune, Windows 7-10 Mobile and Metro were very good UX implementations at their time, and bizarrely far superior to the touch mode Windows 11 offers today on tablets. WTF Microsoft, why are you regressing on all fronts?! Zune never took off because it came too late and was going against a market already dominated by the iPod, and Metro was hated since Microsoft shoved it down the throats of desktop user…

Microsoft’s decisions on windows will always be very funny. Push a gloriously designed tablet UI onto everybody, face backlash because nobody was buying windows tablets so it was tacky on desktop, come out with good windows tablets finally (or hybrid ones) but change the UI to a compromise that neither desktop or tablet users enjoy.

It's what you get when you have design by comitee instead.

Re: Rune: A local music player reviving Zune's classic aesthetic

#39
post #32

Flutter plus Rust is the same stack I’m using for my music app. Thanks to the awesome flutter_rust_bridge it’s very easy to use them together and leverage both their strengths. https://github.com/fzyzcjy/flutter_rust_bridge

However, Rune uses `rinf`, and I prefer the architecture design of `rinf` as it organizes data communication more clearly :P

I actually started out with rinf and switched when they moved to that architecture. rinf makes sense if your data model lives in rust, which is not the case in my app.

Re: Rune: A local music player reviving Zune's classic aesthetic

#40

Earlier quoted context omitted.

IMHO Xbox 360, Zune, Windows 7-10 Mobile and Metro were very good UX implementations at their time, and bizarrely far superior to the touch mode Windows 11 offers today on tablets. WTF Microsoft, why are you regressing on all fronts?! Zune never took off because it came too late and was going against a market already dominated by the iPod, and Metro was hated since Microsoft shoved it down the throats of desktop user…

Zune never took off because Apple unveiled iPhone soon after. When all the news and talks are about this iPod killer from Microsoft and then Apple themselves release a truly groundbreaking iPod killer themselves, you look foolish. Zune really got done in by marketing.

Definitely. But even if the iPhone were to be delayed there's no way Zune would have made a significant dent in iPod's market.

It was already the established player and the user base was already locked in with hundreds of $ in iTunes purchases. The usets weren't gonna throw that away no matter how much better Zune would have been.

iPod's market dominance wasn't in some UX magic that couldn't be replicated or braten by competitors, it was in the iTunes purchases that made it comfy to own specific songs and also locked users in.

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