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Piracy

blog.cobanov.cloud

31–40 of 120 posts

Re: Piracy

#31
Having worked in the game industry in the past it's amusing to see people talk about the greed of game developers. You have no idea! You have no idea what an effort it takes to ship a game. An album is the work of one or a few individuals for a relatively short period of time with very little cost. Because of that you can have services like Spotify that allow pretty much access to all the music ever created for a 10$ fee. The math just doesn't work with video games. Video games take an army of developers and years of work to make. Game development is one of the hardest and worst paying professions in tech. Most people in the industry are there not for the money but because of their passion for the profession. Most games fail to pay for their production costs despite all the effort that goes into them. Companies who have had a few mega successes have to make enough money out of their popular titles to be able to pay for all the other titles that fail to pay for themselves. Please don't complain about video game prices!

Re: Piracy

#32

I don't think Spotify should be celebrated. For a start, Spotify exists because the music companies basically lost against piracy, but it was their own fault. That devalued recorded music to such an extent they had to change that business model. They collect a paltry amount from streaming (the artists get even less), but it's all they can get now. They've changed their model entirely. Bands are gone. Generic, marketa…

While Spotify was mentioned in the original post, it isn't the only game in town and there are alternatives like Deezer and Tidal, which offer higher-quality masters, more consistent libraries and ensure a better compensation for artists.

> The only way the record companies could have kept selling records is with vinyl. But they killed that to get more profits decades ago.

Maybe I don't understand something about your point, but why skip over CDs and direct sales of single tracks, as popularized by iTunes? Purely looking at potential profit from sales, I don't see a difference between vinyl and CDs, at least prior to the recent resurgence when vinyl got a premium due to the perceived exclusivity and quality.

> Good luck convincing people music is worth sitting down for like people do with books, movies and games.

Sitting down and listening to music is still greatly appreciated across all ages, at least from what I can tell. That seems somewhat reductive.

> Yeah, let me sit down and listen to Cardi B for the next 40 minutes, said no one.

That seems very reductive.

> The youth just press play on a playlist and whatever comes out doesn't matter, it's all basically the same anyway.

That seems extremely reductive.

I do not know what you were listening to in your youth, but I'd be surprised if there weren't tracks, artists or even whole genres that people of your current age might have looked upon unfavorably in the past.

Re: Piracy

#33

> The streaming platforms, for which you pay full price, don’t even let you choose the quality of the movie you want to watch. What you watch today might disappear from all platforms in two months. I have seen so many songs disappear from Spotify lately that I am considering to hoard music again. Gladly I have most of those that disappeared on my HDD anyways, since it's been mostly old songs, but yeah. Was kinda frus…

How do you discover new music? That's been an issue for me, considering how I don't use Spotify.

last.fm

Re: Piracy

#35
post #7

> They sell games for $60 and then add microtransactions, turning them into service games. Just. Don't. Buy. This. Crap. There are other games which you can play.

Update: The non crap you bought is now micro transaction crap. Bait and switch! Have you considered alternative ideas now that benevolent capitalism and resposible consumer are falling apart?

Are you able to name 3 examples of this happening?

Re: Piracy

#36
GOG exists. Blu-ray discs of movies, shows and music exist. Even when consumers have the option to buy from those modes, they don't. They prefer Steam and Netflix and Spotify instead.

Why? Because contrary to the opinion of a couple of online aficionados, the masses don't care that much about preserving media after they have consumed them once, or once the trend has subsided. The market has spoken, the affordability and convenience of not having to manage one's own collection beats the slight lack of guarantee.

Re: Piracy

#37
post #7

> They sell games for $60 and then add microtransactions, turning them into service games. Just. Don't. Buy. This. Crap. There are other games which you can play.

Update: The non crap you bought is now micro transaction crap. Bait and switch! Have you considered alternative ideas now that benevolent capitalism and resposible consumer are falling apart?

> Update: The non crap you bought is now micro transaction crap. Bait and switch!

The FTC should consider this fraud. Customers should be allowed refunds if existing functionality goes away.

Re: Piracy

#38
post #20

I have pirated everything my whole life and I will proudly pirate these things forever. I do pay for original music, media, movies, but I also pirate everything. These two things are not mutually exclusive and I think every person who is interested in having and owning their own media should be pirating.

How do you pirate songs these days?

youtube, as it has most content and is easy and fast to download

Re: Piracy

#39

> The streaming platforms, for which you pay full price, don’t even let you choose the quality of the movie you want to watch. What you watch today might disappear from all platforms in two months. I have seen so many songs disappear from Spotify lately that I am considering to hoard music again. Gladly I have most of those that disappeared on my HDD anyways, since it's been mostly old songs, but yeah. Was kinda frus…

How do you discover new music? That's been an issue for me, considering how I don't use Spotify.

Sure while Spotify can be nice with that, I am an old boomer that mostly sticks to what I grew up with and I just look for new albums of known artists every now and then, but I find the real gems in things like mountainbike movies. Also gameplay movies back in the day.

But yeah that ease to find new things is one positive aspect of Spotify. Also to have it everywhere available. So maybe going both ways would be the solution. Using Spotify while buying/ripping/whatever the music that I really deeply value

Re: Piracy

#40

Having worked in the game industry in the past it's amusing to see people talk about the greed of game developers. You have no idea! You have no idea what an effort it takes to ship a game. An album is the work of one or a few individuals for a relatively short period of time with very little cost. Because of that you can have services like Spotify that allow pretty much access to all the music ever created for a 10$…

When people say "greed of game developers" they're clearly not talking about rank-and-file devs, they're talking about development companies.

> An album is the work of one or a few individuals for a relatively short period of time with very little cost

Kind of ironic that you're saying that.

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