Live data from Hacker News

Kawaii – A Keychain-Sized Nintendo Wii

bitbuilt.net

31–40 of 225 posts

Re: Kawaii – A Keychain-Sized Nintendo Wii

#31
post #22
post #6

Making video games fun does not require anywhere near as much hardware as we typically use in modern systems. I look forward to an eventual return to fun video games.

Inscryption Subnautica Satisfactory Factorio Hollow Knight RE7 Baba is You Baldur's Gate 3 Elden Ring Dead Cells Hades Ori and the Will of the Wisp Disco Elysium Dishonored 1 & 2 Orcs Must Die Planet Coaster Portal 1 & 2 Read Dead Redemption 2 Valheim I dont' know what you mean by "modern," but these were all games I enjoyed recently-ish, and I'm sure I forgot some.

Off the top of my head I'd say to throw in Outer Wilds (wilds, not worlds), Tunic, The Riven remake, and The Talos Principle 1 & 2 as well.

Re: Kawaii – A Keychain-Sized Nintendo Wii

#32
post #6

Making video games fun does not require anywhere near as much hardware as we typically use in modern systems. I look forward to an eventual return to fun video games.

Well said. Some ingredients that were in old games has vanished due to the post 2000 culture, but we can go back.

> Some ingredients that were in old games has vanished due to the post 2000 culture

Hmm, like what?

Re: Kawaii – A Keychain-Sized Nintendo Wii

#33

Earlier quoted context omitted.

Switch could definitely have used more oomph. Many frame rate drops in the Zelda games. Many emulators claim to have the superior experience with those games.

Which is correct. Plus a Wii game with 4k texture packs will look better than any HD remake

I am deeply unimpressed with most of the 4K texture packs out there. I see a lot of this:

https://twitter.com/letofski/status/982947652072488962

Re: Kawaii – A Keychain-Sized Nintendo Wii

#34
post #6

Making video games fun does not require anywhere near as much hardware as we typically use in modern systems. I look forward to an eventual return to fun video games.

Nintendo has been doing this ... forever? The switch is ancient tech, and was outdated the moment it was released.

Actually Nintendo consoles used to be powerhouses until recently. The NES, SNES, N64 and GameCube were all considered state-of-the-art in terms of performance. It wasn't until the Wii when they began cutting down on performance in favor of fun features like they had been doing in the handheld space.

Re: Kawaii – A Keychain-Sized Nintendo Wii

#35
post #29

Earlier quoted context omitted.

Don't give Nintendo any more ideas. :P

Why not? That's a fantastic idea, and I'd love to see Nintendo do that.

It's a running joke the internet has about Nintendo. They will run with ideas and sue you later.

Re: Kawaii – A Keychain-Sized Nintendo Wii

#38

Earlier quoted context omitted.

Instead of a sensor bar you can use two burning candles.

You can what now?

the "sensor" is actually in the remote. The bar is just two infrared leds seperated by a known distance, that the infrared camera in the remote uses to figure out it's position.

Re: Kawaii – A Keychain-Sized Nintendo Wii

#39

Earlier quoted context omitted.

Instead of a sensor bar you can use two burning candles.

You can what now?

The sensor bar isn't actually a sensor, just two IR blasters that the cameras on the wiimotes use for positioning.

You can use any two sources of infrared light instead!

Re: Kawaii – A Keychain-Sized Nintendo Wii

#40

Earlier quoted context omitted.

Instead of a sensor bar you can use two burning candles.

You can what now?

The sensor bar is passive - it's just two infrared diodes so the Wiimote can get an idea of its own position.

So you can replace it with candles as they emite infrared light as well!

Post reply on HN