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UI elements with a hand-drawn, sketchy look

wiredjs.com

31–40 of 123 posts

Re: UI elements with a hand-drawn, sketchy look

#32

Every time I go to reach for rough.js I get a bit uncomfortable when I read this: > Some of the core algorithms were adapted from handy processing lib. handy is LGPLv3, but rough.js is MIT. This line makes me think parts of rough.js are actually LGPLv3, as those parts are derivative works. In practice this is unlikely to negatively impact me but I'm not super pleased by the uncertainty.

Algorithms can't be copyrighted (though code can be), so this really depends on what level of copying is implied by the word "adapted".

"I read this code and then reimplemented it from scratch in a different language" does not release you from licensing obligations. If that were the case then brb while I go reimplement unreal engine in rust.

Re: UI elements with a hand-drawn, sketchy look

#33
This looks nice and oddly nostalgic. One bit of feedback: each time I toggled the checkbox I expected the checkmark to look slightly different, as if it were being redrawn by hand each time. Adding some "noise" might be a neat feature for a version 2.0.

Re: UI elements with a hand-drawn, sketchy look

#34

Firefox's "Enhanced Tracking Protection" seems to break their React demo. Turning that off though and things seem to load ok, even with UBlock Origin and Privacy Badger running.

Strange. It works here with "Enhanced Tracking Protection". Maybe I'm using a different version of Firefox?

Re: UI elements with a hand-drawn, sketchy look

#36

Well we used to use "sketchy" looking mockups so that users would understand that this wasn't a finished, working interface. I guess that's out the window now.

thats the entire point of this. to generate mockup software

Wouldn't it be easier to just decide on a UI library to be used for the project and use that instead?

Re: UI elements with a hand-drawn, sketchy look

#39
post #36

Earlier quoted context omitted.

thats the entire point of this. to generate mockup software

Wouldn't it be easier to just decide on a UI library to be used for the project and use that instead?

Design can distract from the UX and there's a use for very minimal mocks.

Re: UI elements with a hand-drawn, sketchy look

#40
post #36

Earlier quoted context omitted.

thats the entire point of this. to generate mockup software

Wouldn't it be easier to just decide on a UI library to be used for the project and use that instead?

But that would not convey to the user the idea of the interface being a work-in-progress.
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