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What's New in Neovim 0.10

gpanders.com

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Re: What's New in Neovim 0.10

#31
post #23
post #13

Earlier quoted context omitted.

If neovim had a proper gui, you could move away from some of the limitations of the terminal. The biggest being using fixed width characters for drawing UI elements. Emacs does it pretty well, one of the few things that makes me jealous of emacs as a vim user.

I'd really like image support in a Neovim GUI. It'd make markdown editing easier for me

Seems more likely to be something you implement with e.g. kitty/iterm/sixel escape codes than moving to a GUI app. Actually probably is something that could be implemented in neovim today. Maybe even by a plugin, not sure what control they have over stuff like that.

Re: What's New in Neovim 0.10

#32

When I first started to learn how to program I was following along a basic tutorial by Jeffrey Way and his first sentence was "We're going to use vim." That tutorial, whose topic I can't even remember now, set me on a path for my professional career. During 2012-2015 there seemed to be way more competition in the editor space before VS Code gobbled the community mindshare. I remember starting my first professional jo…

I love watching others use Neovim and that's how I learned more about the LSP / treesitter integration. I still find that VS Code is my recommendation for new contributors to an existing codebase because of how intuitive it is to resolve problems solo. If I want to debug a change in an existing project I will almost always reach for VS Code due to the integration with build systems (CMake for example) or other tools. That said, I find that I do "real work" in neovim: thinking, exploring, or writing this reply.

If I were to teach someone from the beginning I would still recommend (neo)vim.

Re: What's New in Neovim 0.10

#36
I have been transitioning my workflow from macOS to Linux. Discovered it’s kind of pain in the ass to get a gui based editor like Intellij to work correctly, especially within a VM.

Happened to have discovered neovim, and so far it’s been a delight to use. Much faster and much lighter on resource use.

Do any neovim veterans have recommendations on plugins to enable? Or even hidden features that would improve workflow.

Re: What's New in Neovim 0.10

#37
post #13

Earlier quoted context omitted.

What's the use case for a separate GUI for neovim? I remember using macvim for a few days maybe 8 years ago, but I never "got it". It felt like the benefits of having my editor in my terminal were thrown out for little return.

If neovim had a proper gui, you could move away from some of the limitations of the terminal. The biggest being using fixed width characters for drawing UI elements. Emacs does it pretty well, one of the few things that makes me jealous of emacs as a vim user.

And input limitations can be resolved by non-terminal UIs (for example like Ctrl+i and Tab being mapped to the same control character in old terminals - that one is solved by newer protocols, but the problems don't end there.)

Re: What's New in Neovim 0.10

#38
post #5

We need proper Neovim gui that is officially maintained

What's the use case for a separate GUI for neovim? I remember using macvim for a few days maybe 8 years ago, but I never "got it". It felt like the benefits of having my editor in my terminal were thrown out for little return.

I mostly work on macOS nowadays, and I like macvim.

Of course there are plenty of Neovim GUI. Currently happy enough with VimR.

Re: What's New in Neovim 0.10

#39
post #23
post #13

Earlier quoted context omitted.

If neovim had a proper gui, you could move away from some of the limitations of the terminal. The biggest being using fixed width characters for drawing UI elements. Emacs does it pretty well, one of the few things that makes me jealous of emacs as a vim user.

I'd really like image support in a Neovim GUI. It'd make markdown editing easier for me

see 3rd/image.nvim on github. There might be others
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