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Meta Horizon OS

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31–40 of 813 posts

Re: Meta Horizon OS

#33

Is it based on some prior art (BSD, Linux...), or a new proprietary OS written from scratch? The post is not too rich in actual information, beside that now other tech-giants can use it too...

Isn't it based on android?

Re: Meta Horizon OS

#34

"we encourage the Google Play 2D app store to come to Meta Horizon OS, where it can operate with the same economic model it does on other platforms." - I feel like this might be the rub of this. Google is way behind in building the android of spatial computing, and maybe this can play into the trust busting cases where meta can show Google not playing fair?

It sounds to me Meta is terrified of Apple and they needs apps sooner rather than later.

Re: Meta Horizon OS

#35
post #28

I wonder if this "opening" of the operating system is their way of putting the metaverse project out to pasture - analogous to donating it to the Apache Foundation - without admitting that the company burned $36 billion on a misadventure.

Seems more aligned with trying to achieve what android is to mobile phones but with mixed reality.

Re: Meta Horizon OS

#36
Am I the only weirdo who does not want, under any circumstance, to move to a world where head-mounted computer systems are normal? It's bad enough we have the things in our pockets. I don't want mine mounted in front of my eyes.

I can hear the replies already, "If you don't want one, don't use one," but if something becomes normal enough, the outside world does change around it. Why invest in street signs, for example? Who prints maps or encyclopedias now? Or why make anything actually aesthetically pleasing if 98% of the people who are going to interact with it will see it through a digital lens, where you can change your designs on the fly and for so much less cost?

It's not just that I don't want to use it. I don't want it to become normal among other people either.

Re: Meta Horizon OS

#38
post #22

Meta has a lot of work to do on DevEx for non-gaming experiences. Say what you want with the Vision Pro, but it comes with a lot of niceities like SwiftUI. When you develop with the Quest, you're stuck with Unity or Unreal Engine -- it's almost too much freedom to develop simple productivity apps.

OpenXR Mobile SDK is the native development option for the Quest devices:

https://developer.oculus.com/documentation/native/android/mo...

Re: Meta Horizon OS

#39

Is it based on some prior art (BSD, Linux...), or a new proprietary OS written from scratch? The post is not too rich in actual information, beside that now other tech-giants can use it too...

"This long-term investment that began on the mobile-first foundations of the Android Open Source Project has produced a full mixed reality operating system used by millions of people."

Hopefully they stick to a proper license model with AOSP as a cornerstone.

Re: Meta Horizon OS

#40
post #24

Is this ‘open’ as in ‘we have partners’ or actual open source?

It says 'to more device makers', not all, and anyway it wouldn't even have to be open source but just public releases? I expect it's a case of applying and meeting whatever standards though.
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