It's thinkpieces like this that make me believe that IT professionals specifically and white collar workers generally would benefit greatly from a mandatory 24 month stint on a construction crew. One of the most important lessons any job foreman can learn is that every crew needs at least one lame duck. A single talented carpenter with an energetic but otherwise totally unskilled helper can accomplish more in a shift…
I'm usually one of the smarter people in the room when doing software development and spend a lot of time helping others. In construction, I'm the enthusiastic idiot as the skillset is different. Most tech workers underestimate how high skilled tradework and many other positions outside their experience are, especially management work.
Having said all that, I feel uniquely qualified to offer a rebuttal. The article is describing a clear pattern that I see at large companies that are not focused on software development or lack solid engineering leadership. Ironically, the problem gets worse the more a company tries to outsource IT as they face all the same challenges with less control. It is an organizational health issue however, not some universal truth. If tech workers lack anything, it's experience with organizational growth, change, and group dynamics, not construction experience. Organizations are like people, they grow, change, figure out who they are, have identity crises and need different things in different phases. Ask the highest level/most competent manager you have access to for book recommendations if you're interested in this.
Anyway, back on topic, software "gruntwork" typically implies a department lacks the agency to automate away said gruntwork or lacks the skills to do so. As an example, I work with many organizations using the JVM, but none of them use Scala, Kotlin, Clojure, or any other "nice" JVM language. They use Java. In some cases Java 8. If you're writing Java, there is absolutely stupid gruntwork. I've written example applications for some of these organizations and I had to create code generation tools to stay sane in this environment. In software, you eliminate stupid gruntwork with tools, not people.
We do need average enthusiasts in software development, but it's not the same as construction. In construction the less talented person fetches things and does setup work. In software development, the less talented workers spend most of their time using libraries, plugins, frameworks, compilers, interpreters, databases, and languages while the more talented workers write them.
My experience isn't universal, and I'd be interested in hearing some dissenting opinions on this.