We need technology that is less immersive, not more
31–40 of 202 posts
Re: We need technology that is less immersive, not more
#32Re: We need technology that is less immersive, not more
#33I exclusively workout using the Meta 2 (I don't play any other games on it) and it works really well.
Re: We need technology that is less immersive, not more
#34I have a different take than the author. I don't have an issue at all with directed activities being deeply immersive - games most specifically. That is, I like the idea of putting on a headset for a half hour and playing a game, then doing something else. What I think is much more destructive is when "immersion" just looks like "constant distraction", i.e. the idea that we'll wear these immersive devices all the tim…
I agree with you. One part of the article that I cut for brevity but maybe I should have included talks about the kind of immersion that is created by bright colorful moving pictures on a mobile screen. A lot of talent and resources is thrown at the goal of keeping people glued to their phones (TikTok, Candy Crush, etc.). "Engagement" is a form of immersion.
I think that would be valuable and might deserve its own follow-up article. To me, immersion in the context of creation or play strikes me as a completely different animal than immersion in the context of passive consumption.
Re: We need technology that is less immersive, not more
#35I used to work for a small business accounting software company. We used to talk about reducing the amount of time people use the product. Doing accounting is NOT what small business owners should be spending time on, and our goal was to reduce the amount of time spent. As the company got bigger, we started selling adjacent software, and suddenly time spent in the 'ecosystem' became an important factor for increasing…
Most of it is probably consumed for entertainment purposes (news, social media etc. - social media's share averages to around 2.5 hours per day). Have we considered that maybe we're just spending too much time on entertainment? As opposed to doing things that actually make us better, like studying, practicing a skill or exercising.
Re: We need technology that is less immersive, not more
#36Many of the most talented artists of our time don’t do any art — they work in advertising. I think the original quote is: The best minds of my generation are thinking about how to make people click ads (source: https://quoteinvestigator.com/2017/06/12/click/ ) which is very close to article’s paraphrase
Ads have existed long before clicks on and the most talented artists have worked on them long before the most talented programmers thought about making people click on them.
Artists at ad agencies probably never broke even top twenty jobs by salary.
Re: We need technology that is less immersive, not more
#37Many of the most talented artists of our time don’t do any art — they work in advertising. I think the original quote is: The best minds of my generation are thinking about how to make people click ads (source: https://quoteinvestigator.com/2017/06/12/click/ ) which is very close to article’s paraphrase
> I think the original quote is:
> The best minds of my generation are thinking about how to make people click ads
No, it's a paraphrase of a quote attributed to Banksy and it's specifically about graphic arts, not CS or psychology.
> The thing I hate the most about advertising is that it attracts all the bright, creative and ambitious young people. - Banksy
First time I heard it was in a conversation about how the best students from directing/film making (or was it 3d artists ?) ended up making ads for cars rather than video installations and I am pretty sure it was before 2010.
The sentiment is the same though but I cannot ever let pass an occasion to throw in my favourite quote: "when all you have is a hammer...".
Re: We need technology that is less immersive, not more
#38Re: We need technology that is less immersive, not more
#39While sitting with my iPad typing the other morning, something about the experience struck me in a way that it never had before. I've been typing since the early 90s, and can type around 120WPM without looking or thinking about it, and it hit me that in a very real sense, the iPad (and other computing devices) are already an extension of me. I've invested the time to integrate this hardware into my brain via the keyb…
there is of course a balance to it. not getting notifications means i spend more time checking for new messages than i would if notifications were on, but at the same time i also forget to check for messages when i am actually focused on something, which i think is the more important aspect of it.
so i am immersed with my tools only as an extension of my self, controlling the tools to do what i want them to do without giving up any of that control to anyone else. (at least so i like to think)
Re: We need technology that is less immersive, not more
#40I used to work for a small business accounting software company. We used to talk about reducing the amount of time people use the product. Doing accounting is NOT what small business owners should be spending time on, and our goal was to reduce the amount of time spent. As the company got bigger, we started selling adjacent software, and suddenly time spent in the 'ecosystem' became an important factor for increasing…
"First pass yield" was a metric I liked in the accounting and payments space. How many transactions went through without requiring a manual touch.