I really want to power civ AIs with LLMs for immersion and better play. I looked at freeciv and the code was unwieldly. Maybe unciv is easier to tamper with!
Unciv
31–40 of 138 posts
Re: Unciv
#32Along with shattered pixel dungeon, this is one of the only worthwile games on Android I've found. They don't call home, they don't push ads, they don't spy on you, they're just good games, well implemented and open source.
Re: Unciv
#33Along with shattered pixel dungeon, this is one of the only worthwile games on Android I've found. They don't call home, they don't push ads, they don't spy on you, they're just good games, well implemented and open source.
http://nobsgames.stavros.io/
Re: Unciv
#34Re: Unciv
#35Re: Unciv
#36FWIW, and I'm sure a bunch of people would hate it, seems like a dash of AI art tools could go REAL far here.
Re: Unciv
#37Earlier quoted context omitted.
Freeciv is a Civ 1/2 clone with a few random extra bells and whistles, but the gameplay is essentially still in the 1990s.
How has the Civ gameplay changed since the 1990s?
Re: Unciv
#38FWIW, and I'm sure a bunch of people would hate it, seems like a dash of AI art tools could go REAL far here.
I’d much rather have a strategy game with a really nice, clean, polished UI and simple, legible graphics!
Re: Unciv
#39Along with shattered pixel dungeon, this is one of the only worthwile games on Android I've found. They don't call home, they don't push ads, they don't spy on you, they're just good games, well implemented and open source.
Many years ago I found a pack of card games on f-Droid with a great solitare type game called Golf. I wish I could find it!
Re: Unciv
#40Neat project. I love it. I read the "legality" section of your README, and I hope that someone can provide some advice. It would be nice to know where the lines are so you didn't have to constantly be concerned about 2K/Firaxis legal department coming for you. Just commenting here for visibility in hopes someone more qualified can provide some help.